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<blockquote data-quote="Oofta" data-source="post: 9448682" data-attributes="member: 6801845"><p>The issue I see (if it's really an issue at all) is that people identify with the monsters, the outsiders, the outcasts because they also feel like an outsider and outcast. But then ... gradually others want to make the outsider and outcast feel welcome and over time the monsters are no longer monsters. But that means the monsters are also no longer outsiders or outcasts. Which means the people that originally identified with them no longer have outsiders and outcasts to identify with. So the cycle continues and people who feel like outsiders and outcasts no longer have any monsters to identify with.</p><p></p><p>It's the same way that we're not going to have half-elves or half-orcs any more. Yes, there were certain issues with them, but the game loses a bit if we don't have that archetype of races that don't feel like they really belong. Obviously we can role play that but it just doesn't have the same feel to me.</p><p></p><p>In any case, it doesn't really affect my game, and this is just random rambling and observation not really a complaint. Vampires will still be blood sucking undead parasites in my world, werewolves will still be blind and vicious raging embodiments of chaos and murder. There will still be plenty of monsters in my world even if many, if not most, are human.</p></blockquote><p></p>
[QUOTE="Oofta, post: 9448682, member: 6801845"] The issue I see (if it's really an issue at all) is that people identify with the monsters, the outsiders, the outcasts because they also feel like an outsider and outcast. But then ... gradually others want to make the outsider and outcast feel welcome and over time the monsters are no longer monsters. But that means the monsters are also no longer outsiders or outcasts. Which means the people that originally identified with them no longer have outsiders and outcasts to identify with. So the cycle continues and people who feel like outsiders and outcasts no longer have any monsters to identify with. It's the same way that we're not going to have half-elves or half-orcs any more. Yes, there were certain issues with them, but the game loses a bit if we don't have that archetype of races that don't feel like they really belong. Obviously we can role play that but it just doesn't have the same feel to me. In any case, it doesn't really affect my game, and this is just random rambling and observation not really a complaint. Vampires will still be blood sucking undead parasites in my world, werewolves will still be blind and vicious raging embodiments of chaos and murder. There will still be plenty of monsters in my world even if many, if not most, are human. [/QUOTE]
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