Heroes of...

Mouseferatu said:
C.A. Suleiman and I would happily dismember and hide bodies for WotC management to be allowed to write this. Also a similar book focusing on Greco-Roman campaigns. *drools...*


If you need a henchmen for the plan to make an Arabian book, can I volunteer?
 

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I can't resist...

* Heroes of Zeroes (and Ones) -- haxxor your way to glory!
* Heroes of Iron -- and you thought the whole Arcana Unearthed / Unearthed Arcana thing was confusing...
* Heroes of Comedy -- introducing a new skill: Perform (stand-up)
* Heroes of Hearth -- stay-at-home adventurers need love, too
 

DMH said:
I didn't notice anything about playing merfolk, tritons, sahuagin or locathah in the copy I skimmed. I didn't buy it because I want underwater material.

True, but the Heroes of... line consists of genre books, not setting books. I'm sorry if you didn't get the thing you wanted in the aquatic setting book, that isn't really relevant.

Same deal applies to the "Heroes of Undeath" idea. Undead do not constitute a genre.
 

Cthulhudrew said:
Spies, yes- but aren't criminals and traitors by definition *not* heroes?

Criminals like Robin Hood? Most places spying is illegal therefore spies are criminals. So is revolting, so George Washington was a criminal. Heroic criminals just need to break the law for good.

Traitors can be heroes if seen from the side they defect to. How many evil empires have a noble defect to the good guys? A demon who reforms and becomes a good guy is a traitor to evil.
 

A swashbuckling book is a safe bet.

A wuxia book would be interesting. Dragonfist is apparently not going to happen anytime soon. Oriental Adventures overlaps, sure, but it was sort of slanted toward Japanese culture and Rokugan specifically.

Steampunk would work. "Heroes of Steam?"

Maybe "Heroes of Chivalry"?

A low-magic Conanesque "Heroes of Steel"? Pure pulp swords-n-sorcery?

Another take on the romantic fantasy genre a la Blue Rose would be interesting. But unlikely.

Ooooo..."Heroes of History." A toolbox for low-magic and no-magic historical gaming. Now how awesome would that be? Also unlikely, I think...looks like they're trying to make this stuff highly portable into a default D&D game.
 

Y'know, seems to me they could do a Heroes of the Throne / Heroes of Legacy kinda thing, and bring in some of the ideas from Birthright, too. Stuff on running a kingdom, royal bloodlines, etc.

Actually...make it "Heroes of Nobility," and cover royalty / chivalry in general.
 
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