nookiemonster
First Post
The defenses seem OK to me.
For example, a level 4 Slayer with 18 Str wielding a greataxe will have an attack bonus of +4 (Str) +2 (weapon proficiency) +1 (weapon talent class feature) +2 (level) +1 (expertise feat) = +10 and be hitting on 8's. If the Poised Assault stance is used, that's an extra +1, and of course combat advantage is an extra +2. And by fourth level, the slayer should have a +1 magic weapon of some sort. So the fighters will be hitting him on sevens (or even sixes with +3 proficiency weapons).
An Eladrin Mage with INT 20, a magic implement, and implement expertise would be getting around +9 vs defenses of 15-ish. If anything, his defenses seem a little low. He has a lot of hit points, but he should be getting hit a lot. The teleporting is nice, but the Eladrin Mage I play has Orb Expertise and is Enchantment School, so Beguiling Strands is shoving him backwards six squares on most turns. If the other PCs have missile weapons, they can just potshot at him until he dies.
For example, a level 4 Slayer with 18 Str wielding a greataxe will have an attack bonus of +4 (Str) +2 (weapon proficiency) +1 (weapon talent class feature) +2 (level) +1 (expertise feat) = +10 and be hitting on 8's. If the Poised Assault stance is used, that's an extra +1, and of course combat advantage is an extra +2. And by fourth level, the slayer should have a +1 magic weapon of some sort. So the fighters will be hitting him on sevens (or even sixes with +3 proficiency weapons).
An Eladrin Mage with INT 20, a magic implement, and implement expertise would be getting around +9 vs defenses of 15-ish. If anything, his defenses seem a little low. He has a lot of hit points, but he should be getting hit a lot. The teleporting is nice, but the Eladrin Mage I play has Orb Expertise and is Enchantment School, so Beguiling Strands is shoving him backwards six squares on most turns. If the other PCs have missile weapons, they can just potshot at him until he dies.