He's dead, Jim!

Inconsequenti-AL

Breaks Games
Last week we survived a brawl with a black dragon. This week, we went hunting a Red. Short Version: 1 giant clan. 1 stealthy Dragon. No fire protection! 15D10 of flaming breath weapon. All adds up to a dead dwarven Cleric.

Bah! Thought we'd never fight 2 dragons in 2 sessions. I metagamed my poor character to death. :(

Now, I don't think little Jack wants to be raised - "he's happy in dwarf heaven". Not to mention that I can't face clawing my way through 10th level again (it was like chewing wasps last time!). And after such a stupid death I don't think I'd be able to look at his character sheet without wincing. :)


So, the new PC will be 10th level - which is at the 'famous hero' level in this game.

The rest of the party consists of:

A diviner wizard.
A Paladin/Annointed knight with a rogue cohort.
An archer ranger with non-combatant cohort.

Have access to Exalted Deeds, Complete Warrior, Complete Divine.

The only thing I'd definitely like to avoid is a melee cleric.


What would you play? What sort of a background?
 

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You were hunting a red dragon with no fire protection? :p

Anyways...

There are plenty fun classes to make things a little different, while still being able to keep your role as the party healer/buffer (I guess that's what you are looking for).

Druid (Augment Summoning / Spontaneous Healer, since you don't want to make a melee-focused character), Spirit Shaman (I think this is a real fun class), Favored Soul, ...

Doesn't need to be a cleric, if you want something a little different. :)

Altho, cleric is such a diverse class, i.e. you could make a trickster cleric (Trickery Domain, high Int/Cha).

Bye
Thanee
 


Try a power-caster styled cleric who focus's on their magic. at 10th level your on the threshold of being able to take the contemplative prestige class.

If you want something REALY different but still styled after a cleric/paladin of sorts. take a Bard-HolyLiberator

Lastly, Druids are alot nicer now in 3.5 and make impressive multi-roll characters.
 

Spirit shaman/wizard mystic thurge with spontaneous healer and spontaneous summoner and practice healer X2.

Then let me know how it works out since I am starting the same thing but at level one. Only huge draw back is you only have 3 spells for the spirit shaman at most levels to choose each day but the two spontaneous make up for that somewhat. You have a decent selection of weapons and can wear light armor. Mithral chain shirt is your friend. Take the 10% spell failure and move on.


Later
 

How about a barbarian/champion of Gwynharwyf ?

I guess it's a little like a cleric, in that it gets spells, but it's mostly a big mean evil killin' machine.

Or, I've had fun with a Druid/shifter. That's just fun...

-Tatsu
 

Sorry but your team needs a cleric or druid, instead to be a buffed melee type, would be an archer, or a spellcaster based, a summoner, etc you have a lot of cle variants.
Maybe you can play with a Psionic PC "Psion, PW,wilder"

Good luck, the next time you see a Red Dragon run away, cast all spells you need and go back :p
 


Thanks!

Thanee, I am responsible for the buffing/healing, but could play something else and take a cleric as a cohort.

Was curious to find out what other people would be interested in playing in the same position. See if I could harvest an idea or two. :)

I've thought about Druid - but wasn't instantly inspired by the spells - we spend a lot of time fighting '1 big monster' rather than a lot of small guys and AFAIK, druids aren't good at. However, shifting seems like fun. Guess a Druid Shifter could work out well - is it still the 3.0 MOTW for that?

I've got a copy of the XPH - but psionics aren't in this game and I think it'd complicate things a bit too much. I'd love to get round to trying them sometime, but it's not going to be in this campaign.

Vow of peace/nonviolence... I supose I could always try out poverty?

Cleric archer could be good, but we already have an archer.... Supose double firepower never did anyone any harm?


The Spirit Shaman sounds interesting. What's the 'schtick' and abilities of the class? In the Complete Divine - can use that, but have not read it yet!

The mystic theurge - I want to try a sorceror/mystic combination sometime - all innate powers.... but IMO, I'd need a few more levels.

Tatsukun, Which one is the Champion of Gwynharwyf in? What's it do?
 

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