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Hex is a WAY better spell than Hunters Mark
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<blockquote data-quote="ECMO3" data-source="post: 8377341" data-attributes="member: 7030563"><p>I use it all the time as a Rogue to grapple or shove (dex or str) or to hide (wisdom). I use it a fair abount on social situations too when I know enough ahead of time that I can cast it from afar.</p><p></p><p>I think the 1d6 is a pretty nice damage boost for a 1st level spell and if you don't get hit (or make your saves) it lasts multiple battles. It is one of very few concentration spells you use in combat that will last more than one battle.</p><p></p><p>I will agree about the upcast, I have never upcast hex. I do use it more than any other 1st level spell though and the bonus action cast means you don't lose as much as you otherwise would.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8377341, member: 7030563"] I use it all the time as a Rogue to grapple or shove (dex or str) or to hide (wisdom). I use it a fair abount on social situations too when I know enough ahead of time that I can cast it from afar. I think the 1d6 is a pretty nice damage boost for a 1st level spell and if you don't get hit (or make your saves) it lasts multiple battles. It is one of very few concentration spells you use in combat that will last more than one battle. I will agree about the upcast, I have never upcast hex. I do use it more than any other 1st level spell though and the bonus action cast means you don't lose as much as you otherwise would. [/QUOTE]
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Hex is a WAY better spell than Hunters Mark
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