I often get Hex through a feat on my Martials, Wizards and Rogues so I use it a lot and I think it is an awesome spell, perhaps the best 1st level spell at low and mid tier.
I am playing a Ranger now though and I decided to forgo hex and go with hunters mark and I will just say these spells are not equals. The damage is fine, but Hex is so much more useful - Hex wisdom to make it easier to hide, hex dexterity or strength to make it easier to shove or grapple or to keep someone from breaking out of a spell like web. Then the noncombat uses-Hex intelligence or wisdom from afar to help in social interaction or making it tougher to spot illusions.
I don't think I have ever used the perception advantage rider on Hunters Mark. For the most part, all this spell does is give an extra d6 damge, which like I said is fine, but I find myself thinking Oh I will hex his ..... and then I realize I have Hunters Mark, not Hex.
I am playing a Ranger now though and I decided to forgo hex and go with hunters mark and I will just say these spells are not equals. The damage is fine, but Hex is so much more useful - Hex wisdom to make it easier to hide, hex dexterity or strength to make it easier to shove or grapple or to keep someone from breaking out of a spell like web. Then the noncombat uses-Hex intelligence or wisdom from afar to help in social interaction or making it tougher to spot illusions.
I don't think I have ever used the perception advantage rider on Hunters Mark. For the most part, all this spell does is give an extra d6 damge, which like I said is fine, but I find myself thinking Oh I will hex his ..... and then I realize I have Hunters Mark, not Hex.
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