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hexblade curse damage bonus with multiple damage types
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<blockquote data-quote="auburn2" data-source="post: 8054712" data-attributes="member: 6855259"><p>Hexblade curse gives a bonus to damage equal to proficiency. How do you apply that if there are more than one damage type and a creature has immunity or resistance to one of them?</p><p></p><p>example - rapier attack with hex: 1d8 PIERCING + 1d6 NECROTIC + dex/str PIERCING + curse ????</p><p></p><p>ice knife: 1d10 PIERCING + 2d6 COLD + curse ???</p><p></p><p>booming blade with whip: 1d4 SLASHING + str/dex SLASHING + xd8 thunder + curse ??? .... when he moves does he get another curse bonus for the xd8 thunder damage, is this thunder?</p><p></p><p>My going in assumptions are this should be one of two ways:</p><p></p><p>1. The player chooses the damage type from those that are used in the attack</p><p>2. It is always radiant or necrotic (players choice)</p></blockquote><p></p>
[QUOTE="auburn2, post: 8054712, member: 6855259"] Hexblade curse gives a bonus to damage equal to proficiency. How do you apply that if there are more than one damage type and a creature has immunity or resistance to one of them? example - rapier attack with hex: 1d8 PIERCING + 1d6 NECROTIC + dex/str PIERCING + curse ???? ice knife: 1d10 PIERCING + 2d6 COLD + curse ??? booming blade with whip: 1d4 SLASHING + str/dex SLASHING + xd8 thunder + curse ??? .... when he moves does he get another curse bonus for the xd8 thunder damage, is this thunder? My going in assumptions are this should be one of two ways: 1. The player chooses the damage type from those that are used in the attack 2. It is always radiant or necrotic (players choice) [/QUOTE]
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hexblade curse damage bonus with multiple damage types
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