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Hexblade Question
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<blockquote data-quote="BacchusNL" data-source="post: 7956169" data-attributes="member: 6982024"><p>Short answer: Lucky</p><p></p><p>Long answer: There are quite a few viable options as a melee focussed caster. Here are the one's that spring to mind:</p><p></p><p>Warcaster; Concentrating on spells seems to be less crucial to your game-plan then most casters but it's never a bad idea to consider. Booming blade on AoE is also kinda nice.</p><p></p><p>Resilience - Con; Slightly better at your level then warcaster to improve concentration and very nice if you have an uneven con score. But that's ussualy not the case unless you planned to take this @ char creation.</p><p></p><p>Great Weapon Master; Probably your highest and most consistent damage improvement, when it comes to feats. The +10 damage is big and as a smiter you often get the killing blow so can often benefit from the extra attack aswell.</p><p></p><p>Sentinel: A tactical version of GWM if you play it smart with your rogue buddy. Definatly less damage though. </p><p></p><p>Inspiring Leader: A bit of a flavour choice on wether it suits your character but, in general, if no one else has the feat then for you with 20 cha its never a bad choice.</p><p></p><p>Lucky: I think that If you are planning to play in any higher level campaign then this feat is almost manditory, I think. Sure, it's not the most original thing to have it on every character and you can definatly argue it's cheesy but seriously, It's the character's version of Legendary Resists. Unless you are playing a meatgrinder-style of campaign and have little attachement to your character then you are going to want this feat.</p></blockquote><p></p>
[QUOTE="BacchusNL, post: 7956169, member: 6982024"] Short answer: Lucky Long answer: There are quite a few viable options as a melee focussed caster. Here are the one's that spring to mind: Warcaster; Concentrating on spells seems to be less crucial to your game-plan then most casters but it's never a bad idea to consider. Booming blade on AoE is also kinda nice. Resilience - Con; Slightly better at your level then warcaster to improve concentration and very nice if you have an uneven con score. But that's ussualy not the case unless you planned to take this @ char creation. Great Weapon Master; Probably your highest and most consistent damage improvement, when it comes to feats. The +10 damage is big and as a smiter you often get the killing blow so can often benefit from the extra attack aswell. Sentinel: A tactical version of GWM if you play it smart with your rogue buddy. Definatly less damage though. Inspiring Leader: A bit of a flavour choice on wether it suits your character but, in general, if no one else has the feat then for you with 20 cha its never a bad choice. Lucky: I think that If you are planning to play in any higher level campaign then this feat is almost manditory, I think. Sure, it's not the most original thing to have it on every character and you can definatly argue it's cheesy but seriously, It's the character's version of Legendary Resists. Unless you are playing a meatgrinder-style of campaign and have little attachement to your character then you are going to want this feat. [/QUOTE]
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