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Hezrou demon redesign
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<blockquote data-quote="dave2008" data-source="post: 7901031" data-attributes="member: 83242"><p>I don't disagree with you. My point is that the Hezrou was, in D&D, the original frog monster. Neither stat block presented here says "frog monster" to me. So if your re-imagining the Hezrou, why not make it <strong>the </strong>frog monster as it has always been described. Give it the tools it never has had to play the role well.</p><p></p><p>Listen, that is the approach I would take, but this is your monster. You should always go with what you want. Whatever your choice I fully support the concept of making the Hezrou more interesting mechanically and lore wise. Go with what inspires you and make that.</p><p></p><p>EDIT: I am a visual person, so the images and descriptions are going to influence me more than the lore and the stats. So it is natural for me to start with the image / description and build the lore and stats from that. You're taking a different route, which is very interesting to me as it is not how I would do it. Do it your way, otherwise you might end up making my Hezrou and not Quickleaf's Hezrou <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="dave2008, post: 7901031, member: 83242"] I don't disagree with you. My point is that the Hezrou was, in D&D, the original frog monster. Neither stat block presented here says "frog monster" to me. So if your re-imagining the Hezrou, why not make it [B]the [/B]frog monster as it has always been described. Give it the tools it never has had to play the role well. Listen, that is the approach I would take, but this is your monster. You should always go with what you want. Whatever your choice I fully support the concept of making the Hezrou more interesting mechanically and lore wise. Go with what inspires you and make that. EDIT: I am a visual person, so the images and descriptions are going to influence me more than the lore and the stats. So it is natural for me to start with the image / description and build the lore and stats from that. You're taking a different route, which is very interesting to me as it is not how I would do it. Do it your way, otherwise you might end up making my Hezrou and not Quickleaf's Hezrou ;) [/QUOTE]
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