Tigh
First Post
the rise of dramatic structure and plot protection in D&D corresponded with the rise of HF and decline of S&S in publishing.
I can agree with this.

Tigh
the rise of dramatic structure and plot protection in D&D corresponded with the rise of HF and decline of S&S in publishing.
Still, can't you say, "You've come a long way, baby"?I was seriously disappointed when I found out 4E's Action Points were limited to 'take an extra turn,' rather than providing more outcome or narrative control.
3 and 5-7 definitely apply to the Cugel the Clever stories mind you. Definitely not 1 though, Vance's heroes are wordy and super-civilized.
Meh, A lot of words which seem to boil down to "I think modern D&D is about player 'entitlement', so I've decided to wrap my argument in bad literary criticism and inappropriate religosity.
Unless it's Tracy Hickman's version of D&D.![]()
That may be how you describe "RPGs", but that is not how Gygax described D&D in its manuals.
OD&D by its own description offers methods for setting up and refereeing "wargames campaigns".
By 1978, the distinction of "role playing campaign" was established. Yet still there is no mention of "storytelling" in the Players Handbook description of the game.
That, however, was something after and outside the actual process of playing the game. To call something with such a posterior position the "heart" of the affair is a most curious usage!