D&D 5E (2014) High level play

The revised core classes where pretty cool too. I know he posted the wizard, can't remember if posted anything else. It was really short of a class-less concept.

I revised the Fighter and the Wizard. I just had a quick look and the image links 'look' broken when viewing the pages. but when you click on the broken image symbol you can still view that page okay.

https://eternitypublishing.wordpress.com/2012/01/30/revised-4e-fighter/

https://eternitypublishing.wordpress.com/2012/01/19/revised-4e-wizard-class/
 

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I revised the Fighter and the Wizard. I just had a quick look and the image links 'look' broken when viewing the pages. but when you click on the broken image symbol you can still view that page okay.

https://eternitypublishing.wordpress.com/2012/01/30/revised-4e-fighter/

https://eternitypublishing.wordpress.com/2012/01/19/revised-4e-wizard-class/

Yes, the fighter - I even tried to implement it with my group (forgot that it wasn't my idea;) and something similar was part of the 5e play-test. I had the same problem that came up in WotC surveys for 5e. Rarely does anyone choose a maneuver that will reduce damage. Thus, all the great maneuvers are rarely if ever used.
 

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