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High Level Zealot Barbarians Immortal?
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<blockquote data-quote="Failed-saving-throw" data-source="post: 7286479" data-attributes="member: 6922184"><p>@<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=59848" target="_blank">Hawk Diesel</a></u></strong></em></p><p></p><p></p><p></p><p>Why would you say they have 5 rounds max? At lvl 15 a barbarian gets persistent rage, plus 20th level infinite rages, plus the fact that relentless rage is worded in such a way that it doesn't have to be used until you are in the last round of your rage allowing them to effectively be in rage state forever. Only thing that would kill it then is if it took its hp in damage or died of exhaustion. The death by exhaustion would take 6 days and as for death by full hp damage in a single hit, well that's just not going to happen for a level 20 barbarian with easily 200 hp. </p><p></p><p>Now combo that with the periapt of wound closure and a decent means to fight your target and you have a barbarian that is essentially unkillable aside from power word kill or some other rare few instances. Pretty sure this barbarian is the only character that could fight almost all boss fights solo by lvl 15 even if it would take an insane amount of turns.</p><p></p><p>For further cheese, combo this barb at level 20 with a ring of spell storing with some castings of rope trick in it that you set up as action on first round before raging and you have a barbarian that for an hour is just straight up immortal to non caster enemies.</p></blockquote><p></p>
[QUOTE="Failed-saving-throw, post: 7286479, member: 6922184"] @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=59848"]Hawk Diesel[/URL][/U][/B][/I] Why would you say they have 5 rounds max? At lvl 15 a barbarian gets persistent rage, plus 20th level infinite rages, plus the fact that relentless rage is worded in such a way that it doesn't have to be used until you are in the last round of your rage allowing them to effectively be in rage state forever. Only thing that would kill it then is if it took its hp in damage or died of exhaustion. The death by exhaustion would take 6 days and as for death by full hp damage in a single hit, well that's just not going to happen for a level 20 barbarian with easily 200 hp. Now combo that with the periapt of wound closure and a decent means to fight your target and you have a barbarian that is essentially unkillable aside from power word kill or some other rare few instances. Pretty sure this barbarian is the only character that could fight almost all boss fights solo by lvl 15 even if it would take an insane amount of turns. For further cheese, combo this barb at level 20 with a ring of spell storing with some castings of rope trick in it that you set up as action on first round before raging and you have a barbarian that for an hour is just straight up immortal to non caster enemies. [/QUOTE]
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