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High Level Zealot Barbarians Immortal?
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<blockquote data-quote="Joseph Thompson1" data-source="post: 7358363" data-attributes="member: 6942557"><p>I think you guys are misreading it. "However, if you would die due to failing death saving throws, you don’t die until your rage ends, and you die then only if you still have 0 hit points. " This means that, even if you fail your saving throws, you're not dead till your rage ends. A single level dip into Fighter, while loosing out on the capstone, or any multiclass with non-spell healing abilities (Paladin, Tranquility or Open Hand Monk, ETC) would also allow you to just shrug off death. So yes, you would be, for all intents and purposes, unkillable. The only issue is that Persistant Rage does not mean the rage last forever; it means it can't end if you don't take or deal damage, but it will if you choose for it to end early or if it <em>completes its full duration, of 1 minute</em>. so in many cases, it still only gives you a few extra rounds. However, if you're playing at that level, going down isn't even a problem; do to the Warrior of the Gods feat, anything that can learn Revivify, even a Paladin at that level, could just pick you back up for the low price of 1 third level spell slot!</p></blockquote><p></p>
[QUOTE="Joseph Thompson1, post: 7358363, member: 6942557"] I think you guys are misreading it. "However, if you would die due to failing death saving throws, you don’t die until your rage ends, and you die then only if you still have 0 hit points. " This means that, even if you fail your saving throws, you're not dead till your rage ends. A single level dip into Fighter, while loosing out on the capstone, or any multiclass with non-spell healing abilities (Paladin, Tranquility or Open Hand Monk, ETC) would also allow you to just shrug off death. So yes, you would be, for all intents and purposes, unkillable. The only issue is that Persistant Rage does not mean the rage last forever; it means it can't end if you don't take or deal damage, but it will if you choose for it to end early or if it [I]completes its full duration, of 1 minute[/I]. so in many cases, it still only gives you a few extra rounds. However, if you're playing at that level, going down isn't even a problem; do to the Warrior of the Gods feat, anything that can learn Revivify, even a Paladin at that level, could just pick you back up for the low price of 1 third level spell slot! [/QUOTE]
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