Wombat
First Post
I've been looking over several threads on this board and I am intrigued with the range of game worlds that people play in. That being the case, I remember something I read about fantastic literature once that has stuck with me. A good story should start in a common and mundane setting, where one is on more or less familiar ground, and only after this is established should the story move to a more fantastical level. Examples of this would of course include Tolkein, T.H. White's The Once & Future King, and a host of others.
In my own games, I also try to achieve this -- start in a village or a small town, establish fairly common details of the area -- so & so makes good beer, everyone knows that yellow daisies are lucky to wear in your hat in Spring, the mayor just got in a shouting match with the blacksmith, etc. The second adventure would then be the opening up of the world into a place of mystery, intrigue and magic.
However this is not everyone's cup of tea. Many campaigns like to start with a big bang, high power magic, and all the rest.
Where does your campaign fit? Did you consciously choose one style over another? And how how does the magic go? Do people commonly visit the Other Planes and cast Wish or is this the provence of the select few?
Enquiring minds want to know
In my own games, I also try to achieve this -- start in a village or a small town, establish fairly common details of the area -- so & so makes good beer, everyone knows that yellow daisies are lucky to wear in your hat in Spring, the mayor just got in a shouting match with the blacksmith, etc. The second adventure would then be the opening up of the world into a place of mystery, intrigue and magic.
However this is not everyone's cup of tea. Many campaigns like to start with a big bang, high power magic, and all the rest.
Where does your campaign fit? Did you consciously choose one style over another? And how how does the magic go? Do people commonly visit the Other Planes and cast Wish or is this the provence of the select few?
Enquiring minds want to know
