Bullgrit
Adventurer
"Hit" and "miss" have always been inaccurate descriptions of what attack rolls vs. AC result in. That is, you can actually hit an opponent without getting through his AC, such as an attack against a person with average Dexterity wearing plate armor, or against a big monster with thick skin (natural armor).
It's funny, but in 27 years of playing D&D, this "hit and miss" concept has never bothered me until recently. Even with D&D3's acceptance of the concept, with touch AC and flatfooted AC actually called out, it's never bugged me until now.
We need new words to describe the success and failure to get through an opponent's AC. "Hurt" or "harm" kind of work, and I've been using them a bit lately.
Player: "I got a 27."
DM: "You hurt him. Roll damage."
But what word for "miss"?
Player: "I got a 25."
DM: "You missed him."
Player: "I missed him with a 25!?"
DM: "Well, you hit him; you just didn't get through his armor."
What word can we say to describe an attack that failed to get through the target's AC but didn't necessarily completely miss him?
Bullgrit
Total Bullgrit
It's funny, but in 27 years of playing D&D, this "hit and miss" concept has never bothered me until recently. Even with D&D3's acceptance of the concept, with touch AC and flatfooted AC actually called out, it's never bugged me until now.
We need new words to describe the success and failure to get through an opponent's AC. "Hurt" or "harm" kind of work, and I've been using them a bit lately.
Player: "I got a 27."
DM: "You hurt him. Roll damage."
But what word for "miss"?
Player: "I got a 25."
DM: "You missed him."
Player: "I missed him with a 25!?"
DM: "Well, you hit him; you just didn't get through his armor."
What word can we say to describe an attack that failed to get through the target's AC but didn't necessarily completely miss him?
Bullgrit
Total Bullgrit