JoeGKushner
Adventurer
One of the things I liked about Rolemaster is that your hit points were based on your race. Sure, it was easier for some classes to buy 'em up than others, but they got the same die type.
One of the things I liked about Wheel of Time, is the armor bonus that characters gained as they went up in levels.
What big effects do you think would happen if I adapted the armor bonus from WoT and gave all players 1d8 hit dice with fighters getting a +2 HP bonus and barbarians a +4 hit point bonus?
One of the things I liked about Wheel of Time, is the armor bonus that characters gained as they went up in levels.
What big effects do you think would happen if I adapted the armor bonus from WoT and gave all players 1d8 hit dice with fighters getting a +2 HP bonus and barbarians a +4 hit point bonus?