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Hitman style game idea
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<blockquote data-quote="Dire Lemming" data-source="post: 3897577" data-attributes="member: 21457"><p>Well lets see. I think the game play would consist of first accepting a mission. Then gaining information about the target and deciding when to strike. When you did, you would have to make sure to minimize any casualties other than your target, be they security or civilian. Depending on the situation it would usually be best to make the death look like an accident. The game would only really work for characters with stealth skills. Oh yeah, and once you make the hit, you need to escape. There would have to be allot of planning involved. Eventually it might be cool to add some rivals, and/or allow the character to start or join a guild of sorts.</p><p></p><p>For a duo of players thinks could get really interesting.</p><p></p><p>Oh right, about d20 modern. Unfortunately I only have the CRBs and the FR CS.</p><p></p><p>Oh yeah, we'd definitely want to use the VP/WP system.</p></blockquote><p></p>
[QUOTE="Dire Lemming, post: 3897577, member: 21457"] Well lets see. I think the game play would consist of first accepting a mission. Then gaining information about the target and deciding when to strike. When you did, you would have to make sure to minimize any casualties other than your target, be they security or civilian. Depending on the situation it would usually be best to make the death look like an accident. The game would only really work for characters with stealth skills. Oh yeah, and once you make the hit, you need to escape. There would have to be allot of planning involved. Eventually it might be cool to add some rivals, and/or allow the character to start or join a guild of sorts. For a duo of players thinks could get really interesting. Oh right, about d20 modern. Unfortunately I only have the CRBs and the FR CS. Oh yeah, we'd definitely want to use the VP/WP system. [/QUOTE]
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