Relique du Madde
Adventurer
Sheep Bone Staff (standard; at-will)
+7 vs. AC; 1d6 + 2 damage
Necrotic Sheep Blood (standard; at-will)
Ranged 5; +7 vs. AC; 1d6 + 2 Necrotic damage
Exploding Sheep (immediate reaction; when an enemy moves within a
sheep within 5 squares; recharge 4,5,6)
Burst 1; +5 vs. Ref; 2d10 + 3 Necrotic damage
Wall of Sheep (move; at-will)
Can move up to 3 sheep each 1 square
HAHAHAHA! That's awesome. Those are the kind of demented "spells" that my old character Relic the Mad (my SN is based on an alternate spelling of his name) would have created.
It helps to note that he was 2e CN and one of his favorite spells was "Relic's Exploding Carrot" which caused all the food in a 30ft + radius to become super heated and explode.
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