'Holding off the horde' encounters

Nice work. A couple of opinions:

I think that zombie grab (combined reflex & AC attack, with different effects on both) might be too powerful for a low level creature.
I think it's definitely too powerful on a minion: note the MM zombie rotter doesn't have the grab that the standard zombie has.
 

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Nice work. A couple of opinions:

I think that zombie grab (combined reflex & AC attack, with different effects on both) might be too powerful for a low level creature.
Note that zombie damage went from 2d6+3 (average 10) to 1d10+3 (average 8.5), and zombie minion damage went from 5 to 4.

The real problem is that the disease is depressingly overpowered (though the DCs are the same as given in the DMG for a level 2 mummy).
 

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