Ralts Bloodthorne
First Post
One thing I've noticed is a lack of "Holy Orders" when regarding a Paladin. Many people forget just how much power a church weilds in a medieval setting. Add in magical healing and Gods that do take an interest in the world, often walking the earth with thier own feet, and you've got a powerhouse.
Tithes, the labors of the faithful, great works done by great heroes and patrons, all of these lead to even more power. From grand cathedrals built out of love (Check out the Cathedrals of Europe, or the Ottoman Empire) to small temples built where an event of great signifigance occured, there is a lot of support for a Paladin.
And here is where things can get interesting.
A Holy Order could provide a Paladin PC with a trained mount, armor, weaponry, training, healing, a place to spend the night, squires, etc.
Also, they may call upon the Paladin to do certian tasks.
Escorting a group of pilgrims through hostile territory to reach a holy site.
Take a Holy Writ to a far off temple/Cathedral.
Escort the King's Tax Man to the local center office so that he can tax the church (something that used to happen quite often)
Add in supporting clerics, monks, rogues, etc, and you could have an entire party devoted to one diety that can go on just as many interesting adventures.
A Holy Order also allows a good mix of role-playing and combat. From trying to root out a heretic bishop who is using mind control magic to totally enslave worshippers to speaking eloquently before the Coucil.
I use Holy Orders quite a bit, they're one of the premiere forces of my campaign setting, able to field hundreds of armored knights, as well as having deep coffers. I make sure that every class (even NPC classes from the DMG) are represented within a Holy Order unless they would defiantely exclude them for a reason. From rogues trained in espionage and counter-assassination, to monks tasked with guarding the fiathful in regions where weaponry requires oversight of possibly hostile nobles, all classes are worked in.
How many of you use Holy Orders, or have even considered them?
Tithes, the labors of the faithful, great works done by great heroes and patrons, all of these lead to even more power. From grand cathedrals built out of love (Check out the Cathedrals of Europe, or the Ottoman Empire) to small temples built where an event of great signifigance occured, there is a lot of support for a Paladin.
And here is where things can get interesting.
A Holy Order could provide a Paladin PC with a trained mount, armor, weaponry, training, healing, a place to spend the night, squires, etc.
Also, they may call upon the Paladin to do certian tasks.
Escorting a group of pilgrims through hostile territory to reach a holy site.
Take a Holy Writ to a far off temple/Cathedral.
Escort the King's Tax Man to the local center office so that he can tax the church (something that used to happen quite often)
Add in supporting clerics, monks, rogues, etc, and you could have an entire party devoted to one diety that can go on just as many interesting adventures.
A Holy Order also allows a good mix of role-playing and combat. From trying to root out a heretic bishop who is using mind control magic to totally enslave worshippers to speaking eloquently before the Coucil.
I use Holy Orders quite a bit, they're one of the premiere forces of my campaign setting, able to field hundreds of armored knights, as well as having deep coffers. I make sure that every class (even NPC classes from the DMG) are represented within a Holy Order unless they would defiantely exclude them for a reason. From rogues trained in espionage and counter-assassination, to monks tasked with guarding the fiathful in regions where weaponry requires oversight of possibly hostile nobles, all classes are worked in.
How many of you use Holy Orders, or have even considered them?