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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Holy Water or other weapons for undead?
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<blockquote data-quote="Mengu" data-source="post: 4443761" data-attributes="member: 65726"><p>Some random thoughts...</p><p> </p><p><strong>Holy Mistletoe:</strong> Level 4</p><p>Reagent 40 gp</p><p>Power (Consumable * Radiant): Free Action. Expend this reagent when you use a power with the radiant keyword of up to 4th level. Add 2 to any damage rolls and target is pushed back 1 square (if the power already does a push, increase pushed distance by 1 square).</p><p> </p><p><strong>Holy Oil:</strong> Level 5</p><p>Potion 50 gp</p><p>Power (Consumable * Radiant): Minor Action. Apply this potion to a melee weapon. Until the end of your next turn, the weapon does radiant damage.</p><p> </p><p><strong>Holy <s>Hand Grenade</s> <insert more suitable name>:</strong> Level 10+</p><p>Potion</p><p>Level 10 - 200 gp</p><p>Level 20 - 5000 gp</p><p>Level 30 - 125000 gp</p><p>Power (Consumable * Radiant): Standard Action. Make a ranged attack vs reflex with a +2 bonus (range 5). Target takes 2d6+Dexterity radiant damage. If the target has radiant vulnerability, target is also dazed until the end of your next turn.</p><p>Level 20 - +4 bonus, 3d6+Dexterity Damage</p><p>Level 30 - +6 bonus, 4d6+Dexterity Damage</p></blockquote><p></p>
[QUOTE="Mengu, post: 4443761, member: 65726"] Some random thoughts... [B]Holy Mistletoe:[/B] Level 4 Reagent 40 gp Power (Consumable * Radiant): Free Action. Expend this reagent when you use a power with the radiant keyword of up to 4th level. Add 2 to any damage rolls and target is pushed back 1 square (if the power already does a push, increase pushed distance by 1 square). [B]Holy Oil:[/B] Level 5 Potion 50 gp Power (Consumable * Radiant): Minor Action. Apply this potion to a melee weapon. Until the end of your next turn, the weapon does radiant damage. [B]Holy [s]Hand Grenade[/s] <insert more suitable name>:[/B] Level 10+ Potion Level 10 - 200 gp Level 20 - 5000 gp Level 30 - 125000 gp Power (Consumable * Radiant): Standard Action. Make a ranged attack vs reflex with a +2 bonus (range 5). Target takes 2d6+Dexterity radiant damage. If the target has radiant vulnerability, target is also dazed until the end of your next turn. Level 20 - +4 bonus, 3d6+Dexterity Damage Level 30 - +6 bonus, 4d6+Dexterity Damage [/QUOTE]
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Holy Water or other weapons for undead?
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