Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Home Brewed Stats for FR Characters...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Magus Darkholme" data-source="post: 190984" data-attributes="member: 3120"><p><strong>Drizzt Do’Urden:</strong> Male elf (drow); Ftr15/Bbn1/Rgr5 of Mielikki; CR 23; Medium-size humanoid; HD 15d10+30, 5d10+10; hp 150; Init +9; Spd 50 ft.; AC 23; Atk +26/+15/+10 melee (1d6+7+1d6 cold/18-20*2 Icingdeath), +25/+14 melee (1d6+5/18-20*2 twinkle), +26/+15/+10 ranged (1d8/*3 longbow); SQ, track, favored enemy (goblins+2, magical beasts+1), rage 1/day, fast movement; AL CG; SV Fort +17, Ref +11, Will +9; Str 14, Dex 20, Con 15, Int 17, Wis 17, Cha 14.</p><p></p><p><strong><em>Skills and Feats:</em></strong> climb+8, handle animal+9, hide+18, intuit direction+6, jump+9, knowledge (nature)+7, listen+20, move silently+22, ride (horse)+7, search+13, spot+18, use rope+7, wilderness lore+8/ ambidexterity, blind-fight, combat reflexes, dodge, improved initiative, improved 2 weapon fighting, mobility, quick draw, track, twin sword style, 2 weapon fighting, weapon focus (scimitar), weapon specialization (scimitar), improved critical (scimitar), expertise.</p><p></p><p><strong><em>Special Qualities:</em></strong> Drow Traits (Ex): +2 racial bonus on Will saves against spells and spell-like abilities, darkvision 120 ft. Light Blindness (Ex): Abrupt exposure to bright light (such as sunlight or a daylight spell) blinds drow for 1 round. In addition, they suffer a -1 circumstance penalty to all attack rolls, saves, and checks while operating in bright light. Rage: Drizzt can fly into a rage once per day. In this rage, he temporarily gains a +4 to str, +4 to con, +2 morale bonus on will saves, and a -2 penalty to AC. The con increase raises Drizzt’s hp 2 per level, but these hp go away at the end of the rage. While raging, he cannot use skills or abilities that require concentration or patience. A fit of rage lasts for a number of rounds equal to 3 + his newly improved con modifier. At the end of a rage, Drizzt is fatigued, for the duration of the encounter. Drizzt can only fly into a rage once per encounter. This ability is a free action. Fast Movement: Drizzt has a speed faster then normal for his race at +10 when wearing no armor, light armor or medium armor and when not carrying a heavy load. Spell-like Abilities: 1/day – dancing lights, darkness, faerie fire. These abilities are as the spells cast by a 20th level sorcerer.</p><p></p><p><strong><em>Spells Prepared:</em></strong> (1: base save =14) 1st Level – detect animals and plants.</p><p></p><p><strong><em>Possessions:</em></strong> +4 mithral chainmail, Icingdeath (+3 frost scimitar), Twinkle (+2 defending scimitar), figurine of wondrous power: onyx panther (name Guenhwyvar), anklets of speed (+10 bonus to base speed).</p></blockquote><p></p>
[QUOTE="Magus Darkholme, post: 190984, member: 3120"] [b]Drizzt Do’Urden:[/b] Male elf (drow); Ftr15/Bbn1/Rgr5 of Mielikki; CR 23; Medium-size humanoid; HD 15d10+30, 5d10+10; hp 150; Init +9; Spd 50 ft.; AC 23; Atk +26/+15/+10 melee (1d6+7+1d6 cold/18-20*2 Icingdeath), +25/+14 melee (1d6+5/18-20*2 twinkle), +26/+15/+10 ranged (1d8/*3 longbow); SQ, track, favored enemy (goblins+2, magical beasts+1), rage 1/day, fast movement; AL CG; SV Fort +17, Ref +11, Will +9; Str 14, Dex 20, Con 15, Int 17, Wis 17, Cha 14. [b][i]Skills and Feats:[/i][/b] climb+8, handle animal+9, hide+18, intuit direction+6, jump+9, knowledge (nature)+7, listen+20, move silently+22, ride (horse)+7, search+13, spot+18, use rope+7, wilderness lore+8/ ambidexterity, blind-fight, combat reflexes, dodge, improved initiative, improved 2 weapon fighting, mobility, quick draw, track, twin sword style, 2 weapon fighting, weapon focus (scimitar), weapon specialization (scimitar), improved critical (scimitar), expertise. [b][i]Special Qualities:[/i][/b] Drow Traits (Ex): +2 racial bonus on Will saves against spells and spell-like abilities, darkvision 120 ft. Light Blindness (Ex): Abrupt exposure to bright light (such as sunlight or a daylight spell) blinds drow for 1 round. In addition, they suffer a -1 circumstance penalty to all attack rolls, saves, and checks while operating in bright light. Rage: Drizzt can fly into a rage once per day. In this rage, he temporarily gains a +4 to str, +4 to con, +2 morale bonus on will saves, and a -2 penalty to AC. The con increase raises Drizzt’s hp 2 per level, but these hp go away at the end of the rage. While raging, he cannot use skills or abilities that require concentration or patience. A fit of rage lasts for a number of rounds equal to 3 + his newly improved con modifier. At the end of a rage, Drizzt is fatigued, for the duration of the encounter. Drizzt can only fly into a rage once per encounter. This ability is a free action. Fast Movement: Drizzt has a speed faster then normal for his race at +10 when wearing no armor, light armor or medium armor and when not carrying a heavy load. Spell-like Abilities: 1/day – dancing lights, darkness, faerie fire. These abilities are as the spells cast by a 20th level sorcerer. [b][i]Spells Prepared:[/i][/b] (1: base save =14) 1st Level – detect animals and plants. [b][i]Possessions:[/i][/b] +4 mithral chainmail, Icingdeath (+3 frost scimitar), Twinkle (+2 defending scimitar), figurine of wondrous power: onyx panther (name Guenhwyvar), anklets of speed (+10 bonus to base speed). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Home Brewed Stats for FR Characters...
Top