Traveon Wyvernspur
First Post
The options don't quite fit for me.
I thought I pretty much covered most of the options, I'm sorry my poll isn't perfect so for this one as well we'll go with a +/- 3% for errors.
As a DM, I house-rule sparingly. I'll almost never run strictly RAW, because there's usually something I really don't like (or want to change for flavour reasons). However, I have found that house rules tend to gum up the works, even house rules intended to simplify things. So, I use them sparingly.
I'm the same way, but I feel as a player-centric DM that I need to allow the players to have some input on house-rules that change things, especially significant mechanical changes that may alter the game.
As a player, I don't mind if the DM uses RAW, house rules heavily, or even completely rewrites the system, provided he tells me. I expect to be told about changes to the rules before I create my character, and I really dislike it if the rules subsequently change. But that's about communication, rather than the specifics of the rules themselves.
Yep, I need to know ahead of time. I would completely understand as a player myself. The thing I ask myself if a DM decided to DM-fiat a whole rule-set and basically change the game I thought I was going to be playing is if I want to actually be playing in that game that now becomes another animal that can be changed at the whim of the DM to suit his/her style.
(Oh, and incidentally, this applies both the house rules and also the use of supplements. As a DM I find that too many supplements make the game worse, and as a player I like to know up-front what is and is not included.)
I have done it both ways with all the supplements and limiting them. As a DM it's much harder to keep track of what could essentially be broken or overpowered in a game. As a player with too many options I feel that it takes away from the actual playing and enjoying of the game. I was constantly looking up things from 15 different splat books to try to optimize my stuff instead of immersing myself in the story.