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*Dungeons & Dragons
[Homebrew] − Rethinking the Ability Scores
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<blockquote data-quote="Yaarel" data-source="post: 7162026" data-attributes="member: 58172"><p>Regarding Size.</p><p></p><p>Size grants hit point bonus, and melee damage bonus.</p><p></p><p></p><p>Size officially corresponds to hit points. The Monster Manual lists the following table in the context of hit dice:</p><p></p><p><strong>Tiny</strong> d4 hit points</p><p><strong>Small</strong> d6 hit points</p><p><strong>Medium</strong> d8 hit points</p><p><strong>Large</strong> d10 hit points</p><p><strong>Huge</strong> d12 hit points</p><p></p><p>Larger creatures have more hit points and are tougher. Smaller creatures have fewer hit points and are squishier.</p><p></p><p></p><p></p><p>The Monster Manual and Volos compare typical creatures of roughly human metabolism, where Strength increases with Size as follows:</p><p></p><p><strong>Tiny</strong> with Strength score 2: Pixie</p><p><strong>Tiny</strong> with Strength score 3: Sprite</p><p></p><p><strong>Small</strong> with Strength score 8: Boggle, Xvart</p><p> </p><p><strong>Medium</strong> with Strength score 13: Hobgoblin</p><p><strong>Medium</strong> with Strength score 16: Orc</p><p></p><p><strong>Large</strong> with Strength score 17: Half-Ogre</p><p><strong>Large</strong> with Strength score 18: Minotaur, Troll</p><p><strong>Large</strong> with Strength score 19: Ogre</p><p></p><p><strong>Huge</strong> with Strength score 21: Hill Giant</p><p><strong>Huge</strong> with Strength score 22: Cyclops</p><p><strong> Huge</strong> with Strength score 23: Frost Giant, Stone Giant</p><p></p><p></p><p>There can be exceptional individuals, but the above list seems to represent typical examples.</p><p></p><p>(Keep in mind, the ability fivesome distinguishes between two kinds of Strength: Size and Athletics. So an Orc, for example, might be Size 16 Medium, but have individuals with Athletics 18.)</p><p></p><p>The evidence so far is spotty, but I suggest:</p><p></p><p><strong>Tiny:</strong> Size score 1 to 4</p><p><strong>Small:</strong> Size score 5 to 8</p><p><strong>Medium (Lightweight):</strong> Size score 9 to 12</p><p><strong>Medium (Heavyweight):</strong> Size score 13 to 16</p><p><strong>Large:</strong> Size score 17 to 20</p><p><strong> Huge (1):</strong> Size score 21 to 24</p><p><strong>Huge (2):</strong> Size score 25 to 28</p><p></p><p>Larger creatures are stronger and deal more damage in melee.</p><p></p><p></p><p></p><p>Size matters. Larger creatures are tougher and hit harder.</p><p></p><p></p><p></p><p> @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6689191" target="_blank">Hillsy7</a></u></strong></em>, dont forget, the Dwarf race is fully Medium size, very massive, broad, with relatively long arms, roughly the same arms length as typical Humans. So the typical Mountain Dwarf is probably a Heavyweight in Size, with a score of about 13 to 16. The Dwarf is big. Its just that most of the size is horizontal.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 7162026, member: 58172"] Regarding Size. Size grants hit point bonus, and melee damage bonus. Size officially corresponds to hit points. The Monster Manual lists the following table in the context of hit dice: [B]Tiny[/B] d4 hit points [B]Small[/B] d6 hit points [B]Medium[/B] d8 hit points [B]Large[/B] d10 hit points [B]Huge[/B] d12 hit points Larger creatures have more hit points and are tougher. Smaller creatures have fewer hit points and are squishier. The Monster Manual and Volos compare typical creatures of roughly human metabolism, where Strength increases with Size as follows: [B]Tiny[/B] with Strength score 2: Pixie [B]Tiny[/B] with Strength score 3: Sprite [B]Small[/B] with Strength score 8: Boggle, Xvart [B]Medium[/B] with Strength score 13: Hobgoblin [B]Medium[/B] with Strength score 16: Orc [B]Large[/B] with Strength score 17: Half-Ogre [B]Large[/B] with Strength score 18: Minotaur, Troll [B]Large[/B] with Strength score 19: Ogre [B]Huge[/B] with Strength score 21: Hill Giant [B]Huge[/B] with Strength score 22: Cyclops [B] Huge[/B] with Strength score 23: Frost Giant, Stone Giant There can be exceptional individuals, but the above list seems to represent typical examples. (Keep in mind, the ability fivesome distinguishes between two kinds of Strength: Size and Athletics. So an Orc, for example, might be Size 16 Medium, but have individuals with Athletics 18.) The evidence so far is spotty, but I suggest: [B]Tiny:[/B] Size score 1 to 4 [B]Small:[/B] Size score 5 to 8 [B]Medium (Lightweight):[/B] Size score 9 to 12 [B]Medium (Heavyweight):[/B] Size score 13 to 16 [B]Large:[/B] Size score 17 to 20 [B] Huge (1):[/B] Size score 21 to 24 [B]Huge (2):[/B] Size score 25 to 28 Larger creatures are stronger and deal more damage in melee. Size matters. Larger creatures are tougher and hit harder. @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6689191"]Hillsy7[/URL][/U][/B][/I], dont forget, the Dwarf race is fully Medium size, very massive, broad, with relatively long arms, roughly the same arms length as typical Humans. So the typical Mountain Dwarf is probably a Heavyweight in Size, with a score of about 13 to 16. The Dwarf is big. Its just that most of the size is horizontal. [/QUOTE]
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