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Homebrew Fighting Styles Thread
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<blockquote data-quote="Fragsie" data-source="post: 6879558" data-attributes="member: 83065"><p>You're right, I missed the crossover of terminology there, it's in reference to larger fire-arms; like a gatling gun or missile launcher. It's referencing a weapon type (like 'simple weapons' or 'martial weapons') rather than the <em>heavy</em> weapon property, I suppose i need to come up with a new term so as to avoid confusion. Thanks for pointing this out to me <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>Thankyou, but specific in what way? could you expand on that please? The styles I've created are for a setting that contains a lot of fire-arms and fighting styles are one of the quickest ways to adapt multiple classes to that setting assumption. </p><p></p><p></p><p>Why don't you come up with some? Personally I'm not sure about the idea, other than the UA Underdark styles, none of the official style do this. Rather they tend to give a flat bonus of some sort to show familiarity with a style, actions or reactions come from your class.... but I'm not totally against the idea.</p></blockquote><p></p>
[QUOTE="Fragsie, post: 6879558, member: 83065"] You're right, I missed the crossover of terminology there, it's in reference to larger fire-arms; like a gatling gun or missile launcher. It's referencing a weapon type (like 'simple weapons' or 'martial weapons') rather than the [I]heavy[/I] weapon property, I suppose i need to come up with a new term so as to avoid confusion. Thanks for pointing this out to me :) Thankyou, but specific in what way? could you expand on that please? The styles I've created are for a setting that contains a lot of fire-arms and fighting styles are one of the quickest ways to adapt multiple classes to that setting assumption. Why don't you come up with some? Personally I'm not sure about the idea, other than the UA Underdark styles, none of the official style do this. Rather they tend to give a flat bonus of some sort to show familiarity with a style, actions or reactions come from your class.... but I'm not totally against the idea. [/QUOTE]
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