I'm not sure if this is the forum to put it in, there used to be a homebrew forum I thought, but I couldn't find a better place for this..
The Fall of the Towers of the Grand
My oldest son, and the last to remain alive, looked up at me. "They are coming. I never thought evil could win. Father, is it possible?"
"They might have our world, but they won't have our lives! Get your friends ready, we must go. It is time," I said to him. I was afraid. For the first time in my life, I thought magic would fail me. Me! The most powerful wizard in the known worlds. I've defeated a God in open battle, but this, this evil was too powerful. Never before has evil been so organized, never before has evil worked so well together.
Minutes later, we stood atop the tower, surrounded by more demons, devils and even the dead than you can imagine. The Hellcats dove at the protective shield surrounding us. Wraiths slammed themselves into the barrier trying to get through. A myriad of black, red and blue dragons circled over head. The sky had turned completely black. The screams of loved ones, friends and complete strangers could be heard over the deafening sound of the falling towers. Beholders struggled to bring down my magical shield.
Similar scenes could be seen among the Towers of the Grand. We were the greatest. All wizards who had spent centuries on other worlds have always left their realms to live here. We protected magic. We studied magic. Some of us were thousands of years old, but looked twenty. We thought we were invincible, until we fought a God. Yes, the God fell, but his minions were more powerful than we thought. Everything attack us. All at once. Was this the plan of the God all along? Did we fall prey to an evil trap? I hope not.
I could see shields falling, the greatest of wizards were dying. I knew I had to create the gate, but the shield would fall as soon as I cast the other spell. Daren was supposed to be here to help, I know now that he was already dead.
"Get ready!" I quickly uttered the words to the spell, and the gate opened. The plan was for everyone to meet on the world of Alteran. It was a weak world. We could easily rebuild our towers with little hassle. Maybe even return to our old home to take it back. That idea was lost. My son and his friends piled through the gate and I leaped for the opening and everything went dark.
****
The light came, and it was bright. I knew where I was. I was dead. Now from my seat in the heavens, I watch my son and his friends. They will never be able to rebuild the tower. What happened to the rest of them? What went wrong? How did I die? These questions continuously went through my head. How could this have happened? I am tired. I am weak.
****
When I finally awoke, she stood over. My Goddess was with me.
"You are mortal no more. Walk among the immortal, the souls of the afterlife. You have been here before on visits, now it is your home. Walk among my realm."
I looked around. It was marvelous. This is where I belong now. I can fight the heavenly battles. I tried searching for my son, but I couldn't grasp him. She knew what troubled me.
"Only those who are prayed to, can see the worlds below."
****
Okay, what I need help with, is the world they have landed on. I envision a world that is pretty standard medieval world with a low to mid level magic. As suggested above the powerful wizards left this world (as well as the other worlds) for the world that is now taken over. So suddenly, the are no, I'd say lvl 15+ wizards since before, all wizards were literally forced to live in the previous world and, at least to the knowledge of the PCs, the wizards are all dead and weren't allowed to stay outside of the world for more than a short duration of time (weeks, months, to be determined). Now we have a world, that has no powerful magics, but there will be those who do gain the power since they're is no place to move on. Now, there should be few wizards as is, say 1d2+ community modifier for highest lvl wizard, which would mean the highest is 14th lvl and would fit right into all 15+s have left and are now presumed dead. Questions I need help with:
Where do Sorcerers fall into all of this?
How available are magical items? Since there are roughly half the amount of lower leveled wizards, will they be that much harder to come by, or will certain items just be harder to come by?
I'd like a slow pace campaign, with leveling being quite slow for normal standards, is there a player base for this?
The campaign should be determined by the players, their characters just got thrown into a world they've never been too. They have foreign gold (which is still good here) and probably a magic item or two they brought through the gate, maybe a backpack of holding and a lightly enchanted weapon, they are young, and fathers tend to not give their kids the best of stuff until they earned it. Do you think it is feasible for the players to decide where they want to go with their characters, or should I have at least a path painted for them?
What should the are around them be like? Perhaps one this discourages outsiders? One that welcomes them as their own? A hostile area? A wilderness area?
I really just need something to get my creative juices flowing for the world and the campaign itself. I love having the players create the campaign and me create the encounters. If they as a group want a Holy Sword of Dogs (not really but its late) then I will create the way to get it. Will they want to try and find other survivors? Will they want to grow powerful and make a counter attack? Some options I have been thinking are:
1) The father, in his lack of concentration, cast the gate to the wrong place and the other wizards actually made it through, and somewhere on this planet, there is a cluster of wizards that are raising grand towers.
2) The other wizards didn't make it, or at least less than 1% of the other wizards didn't.
3) An evil, powerful wizard made it, and is quickly gaining followers.
Help! Hope you made it this far!
Nik
The Fall of the Towers of the Grand
My oldest son, and the last to remain alive, looked up at me. "They are coming. I never thought evil could win. Father, is it possible?"
"They might have our world, but they won't have our lives! Get your friends ready, we must go. It is time," I said to him. I was afraid. For the first time in my life, I thought magic would fail me. Me! The most powerful wizard in the known worlds. I've defeated a God in open battle, but this, this evil was too powerful. Never before has evil been so organized, never before has evil worked so well together.
Minutes later, we stood atop the tower, surrounded by more demons, devils and even the dead than you can imagine. The Hellcats dove at the protective shield surrounding us. Wraiths slammed themselves into the barrier trying to get through. A myriad of black, red and blue dragons circled over head. The sky had turned completely black. The screams of loved ones, friends and complete strangers could be heard over the deafening sound of the falling towers. Beholders struggled to bring down my magical shield.
Similar scenes could be seen among the Towers of the Grand. We were the greatest. All wizards who had spent centuries on other worlds have always left their realms to live here. We protected magic. We studied magic. Some of us were thousands of years old, but looked twenty. We thought we were invincible, until we fought a God. Yes, the God fell, but his minions were more powerful than we thought. Everything attack us. All at once. Was this the plan of the God all along? Did we fall prey to an evil trap? I hope not.
I could see shields falling, the greatest of wizards were dying. I knew I had to create the gate, but the shield would fall as soon as I cast the other spell. Daren was supposed to be here to help, I know now that he was already dead.
"Get ready!" I quickly uttered the words to the spell, and the gate opened. The plan was for everyone to meet on the world of Alteran. It was a weak world. We could easily rebuild our towers with little hassle. Maybe even return to our old home to take it back. That idea was lost. My son and his friends piled through the gate and I leaped for the opening and everything went dark.
****
The light came, and it was bright. I knew where I was. I was dead. Now from my seat in the heavens, I watch my son and his friends. They will never be able to rebuild the tower. What happened to the rest of them? What went wrong? How did I die? These questions continuously went through my head. How could this have happened? I am tired. I am weak.
****
When I finally awoke, she stood over. My Goddess was with me.
"You are mortal no more. Walk among the immortal, the souls of the afterlife. You have been here before on visits, now it is your home. Walk among my realm."
I looked around. It was marvelous. This is where I belong now. I can fight the heavenly battles. I tried searching for my son, but I couldn't grasp him. She knew what troubled me.
"Only those who are prayed to, can see the worlds below."
****
Okay, what I need help with, is the world they have landed on. I envision a world that is pretty standard medieval world with a low to mid level magic. As suggested above the powerful wizards left this world (as well as the other worlds) for the world that is now taken over. So suddenly, the are no, I'd say lvl 15+ wizards since before, all wizards were literally forced to live in the previous world and, at least to the knowledge of the PCs, the wizards are all dead and weren't allowed to stay outside of the world for more than a short duration of time (weeks, months, to be determined). Now we have a world, that has no powerful magics, but there will be those who do gain the power since they're is no place to move on. Now, there should be few wizards as is, say 1d2+ community modifier for highest lvl wizard, which would mean the highest is 14th lvl and would fit right into all 15+s have left and are now presumed dead. Questions I need help with:
Where do Sorcerers fall into all of this?
How available are magical items? Since there are roughly half the amount of lower leveled wizards, will they be that much harder to come by, or will certain items just be harder to come by?
I'd like a slow pace campaign, with leveling being quite slow for normal standards, is there a player base for this?
The campaign should be determined by the players, their characters just got thrown into a world they've never been too. They have foreign gold (which is still good here) and probably a magic item or two they brought through the gate, maybe a backpack of holding and a lightly enchanted weapon, they are young, and fathers tend to not give their kids the best of stuff until they earned it. Do you think it is feasible for the players to decide where they want to go with their characters, or should I have at least a path painted for them?
What should the are around them be like? Perhaps one this discourages outsiders? One that welcomes them as their own? A hostile area? A wilderness area?
I really just need something to get my creative juices flowing for the world and the campaign itself. I love having the players create the campaign and me create the encounters. If they as a group want a Holy Sword of Dogs (not really but its late) then I will create the way to get it. Will they want to try and find other survivors? Will they want to grow powerful and make a counter attack? Some options I have been thinking are:
1) The father, in his lack of concentration, cast the gate to the wrong place and the other wizards actually made it through, and somewhere on this planet, there is a cluster of wizards that are raising grand towers.
2) The other wizards didn't make it, or at least less than 1% of the other wizards didn't.
3) An evil, powerful wizard made it, and is quickly gaining followers.
Help! Hope you made it this far!
Nik