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Homebrew: "Twin Strike" for an Avenger
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<blockquote data-quote="KarinsDad" data-source="post: 6032231" data-attributes="member: 2011"><p>Compared to the amount of damage your as written Twin Blade Smite would have done? And radiant damage to boot?</p><p></p><p>Here is a more balanced solution:</p><p></p><p>Twin Blade Smite (at-will)</p><p>Requirement: Must be wielding two melee weapons</p><p>Target: One or two creatures</p><p>Attack: Wisdom vs. AC (two total attacks; melee; main weapon and off-hand weapon)</p><p>Hit: 1[W] radiant damage per attack</p><p>Increase damage to 2[W] at 21st level.</p><p>Special: The Avenger cannot use Oath of Enmity with this attack.</p><p></p><p>So, the player can roll twice, once for each weapon. And, the damage is only a hair better than Twin Strike (because it is radiant).</p><p></p><p>And the player can still take a different Avenger At Will power for when he wants to use Oath of Enmity.</p><p></p><p>Quite frankly, this makes an Avenger about as good a Striker as a Ranger. The increase in versatility (e.g. extra minion killing, putting the final kill on one normal foe and still attacking another foe, and giving the Avenger a good power for when he has two foes next to him) and radiant damage somewhat making up for the immediate actions of a Ranger.</p><p></p><p>Then, just play all of the rest of the Avenger as written.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 6032231, member: 2011"] Compared to the amount of damage your as written Twin Blade Smite would have done? And radiant damage to boot? Here is a more balanced solution: Twin Blade Smite (at-will) Requirement: Must be wielding two melee weapons Target: One or two creatures Attack: Wisdom vs. AC (two total attacks; melee; main weapon and off-hand weapon) Hit: 1[W] radiant damage per attack Increase damage to 2[W] at 21st level. Special: The Avenger cannot use Oath of Enmity with this attack. So, the player can roll twice, once for each weapon. And, the damage is only a hair better than Twin Strike (because it is radiant). And the player can still take a different Avenger At Will power for when he wants to use Oath of Enmity. Quite frankly, this makes an Avenger about as good a Striker as a Ranger. The increase in versatility (e.g. extra minion killing, putting the final kill on one normal foe and still attacking another foe, and giving the Avenger a good power for when he has two foes next to him) and radiant damage somewhat making up for the immediate actions of a Ranger. Then, just play all of the rest of the Avenger as written. [/QUOTE]
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Homebrew: "Twin Strike" for an Avenger
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