Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Homebrewing the Battlemaster and Champion
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Chaosmancer" data-source="post: 8250121" data-attributes="member: 6801228"><p>Okay, this seems to be changes to the Fighter as a whole. Which I have done some minor tweaks here and there, but do go outside the scope of what I'm working with currently.</p><p></p><p></p><p></p><p>I don't quite like this. In fact... yeah this isn't a good ability for the types of things I would want to encourage. </p><p></p><p>Since it is limited by your Armor, it gives no bonus to someone in heavy armor. Meaning that a Fighter with Plate and Shield still has an AC of 20. However, a fighter in studded leather with a shield has 12+2+5 dex + 6 = 25 AC. You have essentially made Heavy Armor worthless, and therefore every fighter will be a dex fighter.</p><p></p><p></p><p></p><p>Woah... that is crazy powerful. Action Surge is one of the most powerful abilities in the game as is, and getting it for multiple turns in a row is far too much. A single Action surge can devastate a boss monster, getting 6? It is truly epic in a way I'd save for a Divine Boon for a 21+ level game.</p><p></p><p></p><p></p><p>I could see an argument for Indomitable being moved, and even maybe for it being an auto-pass, though that is really strong. But Spell evasion on top of that? At level 4? No. That is again way beyond the level of strength I want for the game.</p><p></p><p></p><p></p><p>This doesn't quite make sense to me as written. Also, multiple reactions was a thing I gave to monks, so I'd rather not give it to fighters. Personally.</p><p></p><p></p><p></p><p>This could be a fun ribbon... hmm, maybe this is what I need for my thousand plans. This is a really good idea for that actually. Thank you.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8250121, member: 6801228"] Okay, this seems to be changes to the Fighter as a whole. Which I have done some minor tweaks here and there, but do go outside the scope of what I'm working with currently. I don't quite like this. In fact... yeah this isn't a good ability for the types of things I would want to encourage. Since it is limited by your Armor, it gives no bonus to someone in heavy armor. Meaning that a Fighter with Plate and Shield still has an AC of 20. However, a fighter in studded leather with a shield has 12+2+5 dex + 6 = 25 AC. You have essentially made Heavy Armor worthless, and therefore every fighter will be a dex fighter. Woah... that is crazy powerful. Action Surge is one of the most powerful abilities in the game as is, and getting it for multiple turns in a row is far too much. A single Action surge can devastate a boss monster, getting 6? It is truly epic in a way I'd save for a Divine Boon for a 21+ level game. I could see an argument for Indomitable being moved, and even maybe for it being an auto-pass, though that is really strong. But Spell evasion on top of that? At level 4? No. That is again way beyond the level of strength I want for the game. This doesn't quite make sense to me as written. Also, multiple reactions was a thing I gave to monks, so I'd rather not give it to fighters. Personally. This could be a fun ribbon... hmm, maybe this is what I need for my thousand plans. This is a really good idea for that actually. Thank you. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Homebrewing the Battlemaster and Champion
Top