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Homebrewing the Battlemaster and Champion
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<blockquote data-quote="Chaosmancer" data-source="post: 8250908" data-attributes="member: 6801228"><p>I <strong><em>heavily</em></strong> redid the Banneret. I can post it if people want, but it is quite a bit different in my home-brew than it currently stands</p><p></p><p></p><p></p><p>I'm going to admit man, you are throwing a lot of stream of consciousness snippets at me, and I'm having a hard time parsing them into full ideas and arguments. </p><p></p><p>The idea that the Champion at level 3 should match the Battlemaster using all damage abilities at level 3 is a bit problematic for me, because like I said, the Battlemaster might not have all damage maneuvers. This is important, because if the Champion matches the Battlemaster who is going all out damage, then they are more powerful than most other Battlemasters. Now, I get the argument that the Battlemaster has choices and that makes them more powerful, but the point of the Battlemaster is to have choices, and the point of choices is to choose your power level. </p><p></p><p>If the Battlemaster is the most powerful subclass at all levels, then we need to buff the other fighters perhaps, but we need to do it equally. And if right now the Battlemaster is the most powerful subclass, but the other subclasses are just about equal, then I'm fairly okay with that. But, you keep comparing everyone to the Battlemaster, and I was talking more about whether or not they are all balanced among themselves. </p><p></p><p>Also, you compared a Variant Human level 4 Battlemaster fighter with Polearm Mastery and Great Weapon Master with a Cavalier with 18 str, a Greatsword and Great Weapon Master. There is already a disconnect here by showing a fighter with a native 3 attacks (allowing for a +39 damage) compared to one with two native attacks (for +28). The Cavalier does match with their mark ability, but that shows a fairly solid balance. When I would be balancing a subclass for the fighter, unless otherwise inappropriate (Arcane Archer) I try and focus on using a Longsword and Shield, no feats. This is because balance between them shouldn't rely on also answering the question "Is Polearm Master Balanced against getting a +2 strength". You have to compare comparable builds, with as few feats and such as possible, then look into if any feats should be considered. </p><p></p><p></p><p></p><p>I can understand that sentiment, I'm just not sure how much I agree.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8250908, member: 6801228"] I [B][I]heavily[/I][/B] redid the Banneret. I can post it if people want, but it is quite a bit different in my home-brew than it currently stands I'm going to admit man, you are throwing a lot of stream of consciousness snippets at me, and I'm having a hard time parsing them into full ideas and arguments. The idea that the Champion at level 3 should match the Battlemaster using all damage abilities at level 3 is a bit problematic for me, because like I said, the Battlemaster might not have all damage maneuvers. This is important, because if the Champion matches the Battlemaster who is going all out damage, then they are more powerful than most other Battlemasters. Now, I get the argument that the Battlemaster has choices and that makes them more powerful, but the point of the Battlemaster is to have choices, and the point of choices is to choose your power level. If the Battlemaster is the most powerful subclass at all levels, then we need to buff the other fighters perhaps, but we need to do it equally. And if right now the Battlemaster is the most powerful subclass, but the other subclasses are just about equal, then I'm fairly okay with that. But, you keep comparing everyone to the Battlemaster, and I was talking more about whether or not they are all balanced among themselves. Also, you compared a Variant Human level 4 Battlemaster fighter with Polearm Mastery and Great Weapon Master with a Cavalier with 18 str, a Greatsword and Great Weapon Master. There is already a disconnect here by showing a fighter with a native 3 attacks (allowing for a +39 damage) compared to one with two native attacks (for +28). The Cavalier does match with their mark ability, but that shows a fairly solid balance. When I would be balancing a subclass for the fighter, unless otherwise inappropriate (Arcane Archer) I try and focus on using a Longsword and Shield, no feats. This is because balance between them shouldn't rely on also answering the question "Is Polearm Master Balanced against getting a +2 strength". You have to compare comparable builds, with as few feats and such as possible, then look into if any feats should be considered. I can understand that sentiment, I'm just not sure how much I agree. [/QUOTE]
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Homebrewing the Battlemaster and Champion
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