Honeymarsh Academy (planar D&D)(closed..!)


log in or register to remove this ad

The game is going pretty well. I feel like we are on track and progressing along. We seem to have lost Alek (Kohbiel) :) Thats ok, whenever he gets back, he gets back. If anyone really wants to drop out or anything, that's fine. I know I don't run things the same as a lot of other people.

We're about to get to the 'meat' part of the adventure- the dungeon.

I want to propose a couple of guidelines:

Once we're in battle, I'll try and resolve the round by 9PM EST of the following day, or by Sunday if it's a weekend. This gives everyone a chance to post. There have been a couple of times when I waited for people to post, but most people had already posted. If you miss it for whatever reason, you'll just take full defense that round. (If you only miss it by a couple of hours, I can just go back and edit the turn if I catch it. This isn't a strict guideline- it's kinda what I am already doing)

To help me, post your relevant roll stats OOC. Bahuman (Krug) does this already. Just post an OOC or spoiler or whatever with "I attack the demon." and then (OOC: +12 greataxe, 2d6/x3). Otherwise I have to look your guy up and reference him. In certain cases, like with spells, I'll need to know a few more details. I had to actually look up Hammer of Righteousness online because I wasn't sure if spell resistance applied, for example. I realize we're talking about more game than roleplaying here, but I beleive that it will keep this game going, and plus, I think players should get to take full advantage of all their cool abilities. When it comes to adversaries and monsters, I'm going to take advantage of cool abilities too. ha!

Another thought: I'm giving out XP, treasure and items in encounters as is the tradition. I don't foresee you will have a chance to spend/use much once you are in the dungeon, and I have no encounters planned beyond the dungeon. So - in order to get you some benefit from treasure and experience (you are keeping track of that, right?) I plan to run a sequel adventure. If you guys are still interested, you will have priority slots. I don't have any expectations, though.

Also, someone could die. You've already been made aware of this, I imagine. Resurrection/raise dead norms are going to be according to standard D&D rules. So if it comes down to getting a raise dead scroll or carrying the body back to the temple or whatever else, you can do that. If you'd rather drop out at that point, or make a new character, that would be fine too!
 


Tinner said:
I like all these ideas, and you can definately include me in any sequel adventures too!


I second that!

I will also include more info on the spells I will be using, since most of the ones I'm going to use (If not converted tu Cures), are from BoED and CD.
 


Sorry, didn't see any new post notifications. :( I'm definately up for a sequel adventure. :)

Does anyone want to be designated "loot handler"? How do you guys want to handle loot? I'm in favor of pooling all the coins/gems until the adventure is done and then divvying it all up. Any item treasures could be immediately given to those who can use them the best (but then that treasure's value would be deducted from that character's coin/gem share).

Thoughts? Am I nuts? I just don't like tracking "I got 1 pp, 3 gp, 4 sp, & 6.5 coppers last battle."
 

Lobo Lurker said:
Sorry, didn't see any new post notifications. :( I'm definately up for a sequel adventure. :)

Does anyone want to be designated "loot handler"? How do you guys want to handle loot? I'm in favor of pooling all the coins/gems until the adventure is done and then divvying it all up. Any item treasures could be immediately given to those who can use them the best (but then that treasure's value would be deducted from that character's coin/gem share).

Thoughts? Am I nuts? I just don't like tracking "I got 1 pp, 3 gp, 4 sp, & 6.5 coppers last battle."

Are you volunteering?
That sounds like an excellent idea to me.
I'd even support spending some of the party loot to buy the "Loot Handler" a Heward's Haversack or some such container.
I've been trying to note in my posts that Arvin is scooping up certain things, just so they don't get left by the wayside.
The Loot Handler position makes more sense.
 

I CAN do it if that's the consensus, but I wasn't volunteering. :) I should note, however, that I'm not the most meticulous person in the world (yes, it's a bad trait in an accountant, but it doesn't stop me in my day job. Take that for whatever it's worth).

I don't like immediately volunteering after suggesting an idea 'cause I don't want people to get the impression that I'm after some kind of advantage.
 

Tinner said:
Are you volunteering?
That sounds like an excellent idea to me.
I'd even support spending some of the party loot to buy the "Loot Handler" a Heward's Haversack or some such container.
I've been trying to note in my posts that Arvin is scooping up certain things, just so they don't get left by the wayside.
The Loot Handler position makes more sense.
We have one of those. (Haversack) Morninglight's saddle is a handy haversack. (Bee's can't hold a huge amount of weight. The saddle made a lot of sense to me. I'll handle the finances if you all want. as a paladin at least you know I'll be honest about everything. :lol:
 

Argent Silvermage said:
We have one of those. (Haversack) Morninglight's saddle is a handy haversack. (Bee's can't hold a huge amount of weight. The saddle made a lot of sense to me. I'll handle the finances if you all want. as a paladin at least you know I'll be honest about everything. :lol:

Works for me. :)
 

Remove ads

Top