Honeymarsh Academy (planar D&D)(closed..!)

Yay! ;) Bahuman will be ready with his axe!

Also, please assume that he will meditate to regain his psychic focus after each combat,and at the beginning of each day.
 

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Kytheria will only accept 50% of the reward, compared to what the others get. (In this case 20gp), and what she "keeps" she will distribute to the kids, the poor and needy, etc.
 


I may have overrun your last turn too Kohbiel! (Where you asked Osbry a question but I had already tried to push on to the next scene.) I edited it to have Osbry address your question so please re-read it :) (and he'll talk more about it in the roleplaying scene thats coming up right now)

ALSO LOBO-LURKER AND ARGENT. THIS IS YOUR CUE.
 

I just found this on Tothweb. It's my celtic birth day sign...


Date of Birth: May 13 – June 9




Animal: Bee

Gaelic Name: Beách (Approximate pronunciation: beh-ach. B, E as in get, A as in cat, CH as in German iCH.)

Ruling Planet: Vulcan

Key Words: Organization, Community, Analytical.

Gift Quality or Ability: Bee people are very charismatic and full of new ideas. Lively spontaneity and the ability to communicate on every level. Influential and very social. Fertility and creativity.

Birth Stone: Topaz

Compatibility: Harmonious relations with the signs of crane and swan. Will also relate well to the signs of bear, cat and owl. Difficulties may be expected in relation to all other signs.


Description: The bee is industrious, single-minded when performing a task but works as part of a vast and complex community. The bee always looks to the greater good of the community and performs its duties with selfless dedication. The bee is fearless when defending its home and possess a sting the proportion of which far exceeds its size. The bee is usually mentioned in connection with honey and mead, which was made from honey.

The bee is thought to symbolise our connection to the Goddess Diana, allowing us to understand the female warrior energy. Reincarnation, communication with the dead and helping earth-bound spirits move on to their proper place also feature. The bee offers us help with our powers of concentration, shows us how to create prosperity and become part of a community. The bee symbolises the honey of life, the sweetness of truth and the efforts of the collective.


Very how I see Bartlin.
 

Liquidating Loot!

The scrolls are 1 divine scroll of (detect snares and pits, remove paralysis, contagion) and 1 arcane scroll of charm person.

Standard resale rules that I use are 50% book value. This accounts for getting rid of it quickly for cash, and characters not exactly being merchants..

Charm Person has an assessed market value of 12 gold. It might be worthwhile to keep it.

The second (divine) scroll is worth 274 gold. Since Kytheria has a vow of poverty, she can't really keep it, and the spells are a bit obscure. So it might be best to sell it.
 

I haven't said anything in-character 'cause I didn't take part in the combat and didn't want to be seen as greedy. But I can use scrolls if my Use Magic Device check is up to snuff.

Again, I'm not asking for them (no fair getting loot for a combat you didn't participate in) but I do possess the ability to use them.

As a personal tendency, I tend to horde single-use items and not end up using them. It might be best to sell it anyway.
 

Hmm, probably should've done this before hand on the last time, so I'll do so now instead. Two things, what's the pentalty to firing a ranged touch attack spell into a crowd (I think it's -4 but I'm not completely sure) and two; does powerful build also treat the Redcap as one size category larger for the purpose of wind affects?
 

Kohbiel said:
Hmm, probably should've done this before hand on the last time, so I'll do so now instead. Two things, what's the pentalty to firing a ranged touch attack spell into a crowd (I think it's -4 but I'm not completely sure) and two; does powerful build also treat the Redcap as one size category larger for the purpose of wind affects?
Likely, it's basically all the advantages with none of the disadvantages. From the SRD:

Powerful Build: The physical stature of half-giants lets them function in many ways as if they were one size category larger.

Whenever a half-giant is subject to a size modifier or special size modifier for an opposed check (such as during grapple checks, bull rush attempts, and trip attempts), the half-giant is treated as one size larger if doing so is advantageous to him.

A half-giant is also considered to be one size larger when determining whether a creature’s special attacks based on size (such as improved grab or swallow whole) can affect him. A half-giant can use weapons designed for a creature one size larger without penalty. However, his space and reach remain those of a creature of his actual size. The benefits of this racial trait stack with the effects of powers, abilities, and spells that change the subject’s size category.
 

Kohbiel said:
Hmm, probably should've done this before hand on the last time, so I'll do so now instead. Two things, what's the pentalty to firing a ranged touch attack spell into a crowd (I think it's -4 but I'm not completely sure) and two; does powerful build also treat the Redcap as one size category larger for the purpose of wind affects?
Ranged touch attacks are lik any other ranged attacks. If you don't have precise shot you suffer the -4 to hit when casting into melee. But if you take the feats they apply to your spells and normal ranged atacks so that's cool.
 

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