Fathead
First Post
Well, my other thread was moved. I'll still check to see if it gets any posts, but I thought I'd start a thread that was more general (and maybe a bit more interesting).
I'm contemplating running a short-term horror game (I may even wait until next fall to run it).
I'm also tossing around the idea of involving the players before I even begin the game. I think that bizarre occurrences will help to create the atmosphere even before we start the game (I probably won't even tell them that I'm going to do it, or even that I'll be running a horror game). For example, I plan to send obscure items or old newspaper clippings to them in the mail (with no explanation and no return address). These will be items (or events) that will come up in the game that they'll refer to later.
So, does anyone have further suggestions that I could run with?
I'm contemplating running a short-term horror game (I may even wait until next fall to run it).
I'm also tossing around the idea of involving the players before I even begin the game. I think that bizarre occurrences will help to create the atmosphere even before we start the game (I probably won't even tell them that I'm going to do it, or even that I'll be running a horror game). For example, I plan to send obscure items or old newspaper clippings to them in the mail (with no explanation and no return address). These will be items (or events) that will come up in the game that they'll refer to later.
So, does anyone have further suggestions that I could run with?