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General Tabletop Discussion
*TTRPGs General
Hot take: get rid of the "balanced party" paradigm
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<blockquote data-quote="Ruin Explorer" data-source="post: 9585741" data-attributes="member: 18"><p>Yeah the incident with Castle Falkenstein was essentially this. I didn't want to play Castle Falkenstein, but the DM and two other players did, and instead of maturely saying "Well, I'll sit this one out guys" or even "I really don't want to, can we play something else?", I stewed and fumed quietly, because I looooooaaaaathed the elitist pro-capitalist oligarch-friendly subtext (well, text in some cases) of Falkenstein (it's almost the opposite to Cyberpunk 2020, like what if Corpos were celebrated as the coolest people in the setting rather than scum and everything in the game was about being a cool Corpo or a willing assistant to them). And then I made a PC who I knew would cause absolute havoc in virtually all situations, whilst being <em>technically</em> setting-appropriate, a surly cowboy with a hardline "respect must be earned, never expected" attitude (in an etiquette-centric setting full of nobles!) and who was incredibly quick with his guns. I did manage to realize what I was doing but only after the game had started. To be fair I was 17.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9585741, member: 18"] Yeah the incident with Castle Falkenstein was essentially this. I didn't want to play Castle Falkenstein, but the DM and two other players did, and instead of maturely saying "Well, I'll sit this one out guys" or even "I really don't want to, can we play something else?", I stewed and fumed quietly, because I looooooaaaaathed the elitist pro-capitalist oligarch-friendly subtext (well, text in some cases) of Falkenstein (it's almost the opposite to Cyberpunk 2020, like what if Corpos were celebrated as the coolest people in the setting rather than scum and everything in the game was about being a cool Corpo or a willing assistant to them). And then I made a PC who I knew would cause absolute havoc in virtually all situations, whilst being [I]technically[/I] setting-appropriate, a surly cowboy with a hardline "respect must be earned, never expected" attitude (in an etiquette-centric setting full of nobles!) and who was incredibly quick with his guns. I did manage to realize what I was doing but only after the game had started. To be fair I was 17. [/QUOTE]
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Hot take: get rid of the "balanced party" paradigm
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