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General Tabletop Discussion
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House rule for Going below 0 hp and get up again with a good berry or a healing
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<blockquote data-quote="Viking Bastard" data-source="post: 7526673" data-attributes="member: 509"><p>More apt to attack, yes. Although how I narrate the KO moment varies, so sometimes PCs do end up prone (it's "not automatically" prone) or momentarily knocked out, just depending on what makes sense/inspiration in the moment.</p><p></p><p>More deaths, not noticeably. But in theory, probably. I've never been one to run a super deadly game, thus wanting to avoid any death spiral, but I still want to keep up the tensions. Generally the other players will rush to save a KOed PC more than they did an unconscious one, after experiencing a few moments where enemies dramatically stabbed KOed PCs.</p></blockquote><p></p>
[QUOTE="Viking Bastard, post: 7526673, member: 509"] More apt to attack, yes. Although how I narrate the KO moment varies, so sometimes PCs do end up prone (it's "not automatically" prone) or momentarily knocked out, just depending on what makes sense/inspiration in the moment. More deaths, not noticeably. But in theory, probably. I've never been one to run a super deadly game, thus wanting to avoid any death spiral, but I still want to keep up the tensions. Generally the other players will rush to save a KOed PC more than they did an unconscious one, after experiencing a few moments where enemies dramatically stabbed KOed PCs. [/QUOTE]
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House rule for Going below 0 hp and get up again with a good berry or a healing
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