WayOfTheFourElements
Hero
For a new setting, I've been house ruling some of the races to better suit the world. One of the things I've done is granted each race a short-rest ability, similar to 4e D&D.
First up are humans and goliaths. What do you think? (I'll show off the other races later.)
Human Traits
Humans have these racial traits.
Ability Score Increase. Three ability scores of your choice each increase by 1.
Age. Humans reach adulthood in their late teens and live less than a century.
Alignment. Humans tend toward no particular alignment. The best and worst are found among them.
Size. Humans vary widely in high and build. They range from barely 5 feet to well over 6 feet tall and weigh between 130 and 220 pounds. Regardless of your dimensions, your size is medium.
Speed. Your base walking speed is 30 feet.
Adaptable. You gain proficiency with one skill or tool of your choice.
Persistent. When you fail a saving throw, you can use your reaction to reroll the failed save. You must accept the second result, even if it is worse than the first. Once you use this ability, you cannot use it again until you finish a short or long rest.
Languages. You can speak, read, and write Common and one other language of your choice.
Goliaths Traits
Goliaths have the following racial traits.
Ability Score Increase. Your Strength score increases by 2, and your Constitution score increases by 1.
Age. Goliaths have lifespans comparable to humans. They enter adulthood in their late teens and live less than a century, though few die from old age.
Alignment. Goliath society, with its clear roles and tasks, has a strong lawful bent. Their sense of fairness, balanced with an emphasis on self-sufficiency and personal accountability, pushes them toward neutrality.
Size. Goliaths stand between 7 and 8 feet tall and weigh 280 to 340 pounds. Your size is medium.
Speed. Your base walking speed is 30 feet.
Natural Athlete. You have proficiency in the Athletics skill. If you gain proficiency in the Athletics skill from your background, you instead gain proficiency in Intimidation or Survival, your choice.
Avalanche Roll. You can call on your natural athletics to avoid injury. When you fail a Dexterity saving throw or are hit by an attack, you can use your reaction to reroll the save or force the attacker to reroll the attack. After you use this trait, you can’t use it again until you finish a short or long rest.
Power Build. You count as one size larger when determine your carrying capacity and the weight you can push, drag, or lift.
Mountain Born. You’re acclimated to high altitude, including elevation above 20,000 feet. You’re naturally adapted to cold climates, as described in chapter 5 of the Dungeon Master’s Guide.
Languages. You can speak, read, and writing Common and Giant.
First up are humans and goliaths. What do you think? (I'll show off the other races later.)
Human Traits
Humans have these racial traits.
Ability Score Increase. Three ability scores of your choice each increase by 1.
Age. Humans reach adulthood in their late teens and live less than a century.
Alignment. Humans tend toward no particular alignment. The best and worst are found among them.
Size. Humans vary widely in high and build. They range from barely 5 feet to well over 6 feet tall and weigh between 130 and 220 pounds. Regardless of your dimensions, your size is medium.
Speed. Your base walking speed is 30 feet.
Adaptable. You gain proficiency with one skill or tool of your choice.
Persistent. When you fail a saving throw, you can use your reaction to reroll the failed save. You must accept the second result, even if it is worse than the first. Once you use this ability, you cannot use it again until you finish a short or long rest.
Languages. You can speak, read, and write Common and one other language of your choice.
Goliaths Traits
Goliaths have the following racial traits.
Ability Score Increase. Your Strength score increases by 2, and your Constitution score increases by 1.
Age. Goliaths have lifespans comparable to humans. They enter adulthood in their late teens and live less than a century, though few die from old age.
Alignment. Goliath society, with its clear roles and tasks, has a strong lawful bent. Their sense of fairness, balanced with an emphasis on self-sufficiency and personal accountability, pushes them toward neutrality.
Size. Goliaths stand between 7 and 8 feet tall and weigh 280 to 340 pounds. Your size is medium.
Speed. Your base walking speed is 30 feet.
Natural Athlete. You have proficiency in the Athletics skill. If you gain proficiency in the Athletics skill from your background, you instead gain proficiency in Intimidation or Survival, your choice.
Avalanche Roll. You can call on your natural athletics to avoid injury. When you fail a Dexterity saving throw or are hit by an attack, you can use your reaction to reroll the save or force the attacker to reroll the attack. After you use this trait, you can’t use it again until you finish a short or long rest.
Power Build. You count as one size larger when determine your carrying capacity and the weight you can push, drag, or lift.
Mountain Born. You’re acclimated to high altitude, including elevation above 20,000 feet. You’re naturally adapted to cold climates, as described in chapter 5 of the Dungeon Master’s Guide.
Languages. You can speak, read, and writing Common and Giant.
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