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House Rules: Choose Em, Don't Use Em, or Abuse Em?
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<blockquote data-quote="Petrosian" data-source="post: 814983" data-attributes="member: 1149"><p>i change rules as i see fit.</p><p></p><p>I usually end up changing things for two reasons...</p><p></p><p>1. the balance seems inappropriate for my campaign.</p><p></p><p>2. the rule does not add the proper flavor for my campaign.</p><p></p><p>I view both of these as part of the same phenomenon...</p><p></p><p>A punlished rulebook is a set of rules intended for broader market appeal... they are compromises to appeal to a broader swath of potential buyers. This goes even as far as the setting specific stuff.</p><p></p><p>I know the story/campaign i want to play.</p><p>I know the preferences of my players.</p><p>I know the specifics of their characters and character's backgrounds.</p><p></p><p>I know all of these much better and in more detail than the guys who wrote that rulebook for mass market who never met me or my players.</p><p></p><p>Therefore, i do not expect the rules to be a perfect fit.</p><p></p><p>balance and flavor are very dependent on those things I know that the designers did not.</p><p></p><p>So, where I see fit, i change things.</p><p></p><p>Now, when i change things, i post it ahead of time. My players are informed. I also do my best to make these changes before the campaign starts and hold the mid-campaign switches to smaller things if any at all.</p></blockquote><p></p>
[QUOTE="Petrosian, post: 814983, member: 1149"] i change rules as i see fit. I usually end up changing things for two reasons... 1. the balance seems inappropriate for my campaign. 2. the rule does not add the proper flavor for my campaign. I view both of these as part of the same phenomenon... A punlished rulebook is a set of rules intended for broader market appeal... they are compromises to appeal to a broader swath of potential buyers. This goes even as far as the setting specific stuff. I know the story/campaign i want to play. I know the preferences of my players. I know the specifics of their characters and character's backgrounds. I know all of these much better and in more detail than the guys who wrote that rulebook for mass market who never met me or my players. Therefore, i do not expect the rules to be a perfect fit. balance and flavor are very dependent on those things I know that the designers did not. So, where I see fit, i change things. Now, when i change things, i post it ahead of time. My players are informed. I also do my best to make these changes before the campaign starts and hold the mid-campaign switches to smaller things if any at all. [/QUOTE]
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