As I noted in my Int to Initiative thread here: http://www.enworld.org/forum/showth...ule)-Adding-Int-to-Initiative-for-All-Classes
I think Int is a common dump stat for many characters, and I am looking for some general bonus to Intelligence that aren't too strong but good enough that people might invest a bit more.
A common thought was "go like 3e....add skill proficiencies equal to Int mod". That I think would be way too strong for just a general tweak.
So a more moderate version of that:
Skills: If your int modifier is +1 or greater, choose a number of skills you are proficient with equal to your Int mod. Your proficiency bonus for those skills is increased by 1.
While its only +1, in the realm of bounded accuracy its still a nice bonus. Further, Rogues and Bards expertise would make that a +2...giving them a little extra incentive to go for Int.
Thoughts?
I think Int is a common dump stat for many characters, and I am looking for some general bonus to Intelligence that aren't too strong but good enough that people might invest a bit more.
A common thought was "go like 3e....add skill proficiencies equal to Int mod". That I think would be way too strong for just a general tweak.
So a more moderate version of that:
Skills: If your int modifier is +1 or greater, choose a number of skills you are proficient with equal to your Int mod. Your proficiency bonus for those skills is increased by 1.
While its only +1, in the realm of bounded accuracy its still a nice bonus. Further, Rogues and Bards expertise would make that a +2...giving them a little extra incentive to go for Int.
Thoughts?
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