Some more info for the bump and to give folks more to ponder...
The world is a custom variant of the warhammer world. Essentially, D20 DnD but instead of the realms or Greyhawk, we are in The Old World, originally running around Bretonnia however currently we are in the Empire in the forest in the vicinity of Reikland.
We are a party of three, cleric, rogue and filthy woman who throws exploding balls of poo (no, seriously, she throws turds in combat). Currently we are 5th level (probably 1-2 sessions away from 6th). What brings us here currently is a quest for the filthy woman, known as wolfmother, to meet with someone who has information about some future plans of hers (metagaming, we are questing for the info she needs to begin a prestige class).
In the meantime, we stumbled upon the small town of Mayhill where villagers have gone missing and a war is about to breakout because the villagers are blaming the missing persons on some local natives... however, upon further investigation we have discovered that the local natives are missing people as well. The believed that they had angered the spirits and thus were being punished with livestock, game animals and people being taken by the bird spirit. Only by performing a special ceremony during the full moon (4 nights hence) with water from the sacred lake could the misfortune be overturned. With that information, and some dumb luck, we managed to locate a hidden cave system near the sacred lake that was the home of 2 owlbears (one of which had a fiendish gait to him) and a number of violent bird like creatures with beaks as strong as an axe. They were led by mutant hybrid creatures with the legs of said birds and the bodies of men. Most importantly however, in the lair of one of the owlbears we discovered the body and engraved axe of one of the missing villagers. Additionally, we noticed that some of the hybrid creatures appear to be (legs not withstanding) some of the missing natives. Apparently, nature spirits had little to do with the disappearances...
In a long series of battles, during which a cockatrice was led out on a leash much to our dismay, we managed to dispatch all but one of the hybrid creatures who locked itself in a room that we had been thus far unable to gain entry to. We decided to put in for the night and wait the creature out when we were ambushed by the apparent "man behind the curtain" in all of this, a vile little halfling with a rabid wolverine companion and the ability to create feral weasels out of thin air. It was a very brutal fight, and we all almost died, but in the end we managed to inflict enough damage on him that he and his wolverine companion abandoned the fight, but not before discovering in banter that he "needs more minions". We attempted to pursue, but were unable to locate him. Badly wounded, out of spells and depleted of potions, we took some of the personal effects of villagers, a body of one of the missing natives and the statue (we assume a result of the cockatrice) of an important looking native, and headed back to the native's village. We resume having just entered the village...
So, there is a little more background on the game, level, style and what we are up to. The campaign is relatively low magic (one shot items like potions and scrolls are relatively easy to find, for the rest I think we have 2 +1 weapons between us). With regards to mechanics, we are currently playing using core rules only. Those include:
PHB
DMG
Most Complete books (Complete Champion, Complete Mage, Complete Scoundrel aren't permitted yet, largely because no one [DM] has had time to review them in detail)
Expanded Psionics Handbook
Spell Compendium
We are still looking for 1-2 more players. As for us, we are all 30 something, but don't much care if you are 16 or 60, provided you are a mature gamer. It also doesn't much matter if you have been gaming for 2 days or 20 years. As a group, some of us have been gaming together for 10 years, and have been gaming in general for 20 years or more...