How are weapons carried when not in use?

Galeros said:
If the PCs wrote it in there clothing or armor description that they had an unusual piece on their armor, then we could come up with an explaination. Maybe velcro and zippers are new Dwarven innovations. :)

Pfft. Come on. Everyone knows that the Men in Black invented Velcro. You're not seriously suggesting that the Men in Black exist in D&D, are you? ;)
 

log in or register to remove this ad



Equipment in D&D is all magic and disappears when you're not using it, it's just heavy. Your 10ft pole fits into your backpack with your 2 man tent, 50ft of silk rope, cooking pot and your all important ladder.

Your backpack doesn't get in the way of drawing any of the six greatswords on your back, which doesn't tear through the string of your composite longbow as you draw it, or cleave your companion standing just 5 feet behind you in two. It wouldn't be D&D if we actually looked at the practicality of walking around with a 10ft pole all the time; as it is it's no problem for for 3ft tall halfling
 

Emirikol said:
How are weapons carried when not in use? Specifically,
pole arms
mace
morningstar
battleaxe
spiked chain
other non-sword items

Glove of Storing. :D

Are the "sheath" and "unsheath" rules the best for handling how long it takes?

Free Action. ;)


Seriously...

Mace, morningstar and battle axe can be carried at the belt or attached to the backpack with leather straps/loops. From belt it's just a move action, same as drawing a sword from the sheath, but from the backpack I would call it retrieving an item rather and make it a full-round action.

Polearms can only really be carried in hand, maybe rested on one shoulder to better handle the weight.

Spiked Chains are silly.

Bye
Thanee
 

Tetsubo said:
I've seen a real world solution to the two-handed-sword-on-back issue. It was a sheath that was "open" on one edge for about half of the scabbards length. There was a strap with a snap at the top to retain the blades position. Release the snap and you only had to draw half of the actual blades length from the scabbard. I watched the wearer go from empty handed to holding a two-handed sword in about two seconds. It takes practice but that's what a Martial Weapons Prof. is all about... :)

Yeah. My brother has one of these for a D&D style falchion (don't remember what the actual name is).
I suppose the unusual shape and curve of the blade would make it hard to create any other sort of sheath.
A toggle and loop would probably be the equivalant of the modern day snap. A twist and pop the toggle is open.
 


VoidDragon said:
How would one carry a greatsword? What about those using the Monkey Grip feat to carry larger weapons?

EDIT:
What I meant was: "I've heard that carrying a sword over your back is a bad idea because you expose too much of your arm when drawing it."

Side scabbard. A greatsword at the side just requires you to keep a hand on the hilt and to be careful when turning... as to avoid tripping whoever is behind ya.
 


lukelightning said:
Magnetic armor.
Sweet! Standard action and all exept the weapon you grab fall to the ground (if more than one stored that way). Or strength check to just pull one weapon free.

Better yet, Magnetic armor on your sword-bearer. or Magnetic ability on a shield?
 

Remove ads

Top