D&D 4E How Are You Preparing to End Your 4E Campaign?


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I'm starting an Eberron game this Sunday and I'm going to try and run it from levels 1 - 30. We'll see how it goes. If 5E is worth anything we might switch halfway through but I doubt it will be so...
 

Coincidentally, the final session of our campaign was last night.

Another member of the group will start a new 4e campaign in a few weeks. It'll probably be wrapping up about when 5e comes out, at which point we'll decide what to do next.

I expect to playtest 5e, but I also expect that will happen with a different subset of the gamers I know.
 

I'm not going to force my 4E campaign to an end, but I am going to be all over the playtest, and I hope to be actively playing 5E when it comes out.

Actually, I'm thinking about running one-shots for a while once the new rules are released. I've never really done it before with D&D, but I wish I had when 4E came out. Dramatic, straight-down-to-business stories that wrap up neatly in a single session. These would give us a chance to experience lots of class combinations, experiment with more monsters, and generally get to grips with the system in a much wider-reaching way.
 

I'll keep doing what we are doing, as long as we are enjoying the campaign and/or until we are just ready for a change. The current campaign is fairly episodic, though, so it isn't as if we can't wind it down anytime we are ready.

If 5E looks good, it will be a prime candidate to for the next campaign, whether that is at 5E launch or a year later. In the meantime, we'll dabble with 5E playtesting, oneshots, etc.
 

I'm still running a 3.5 game. So, I'll run my 4e game as long as there is interest. I'm also running a Pathfinder game. Back when 3.0 came out I made the mistake of taking a game from 2e (2.5e I guess with players option books) to 3.0. The game was never the same. Even though I found 3.0 and 3.5 to be a vast improvement over 2.5 that particular game suffered for the switch. I went on to run some great 3/3.5 games. It works better for me to start a fresh game in the new system. All that said, we haven't seen the new 'modular' iteration yet. The new Paradigm might call for a new look.
 

My game is just entering Epic (well, level 20 in a session or two), so I think it'll be a good year or so before it comes to a conclusion. Knowing me, maybe longer still. I'll have to make a judgement call after that depending on the nature of 5e and the nature of, well, me.
 

As the only 4e games I'm currently playing in are PBPs, I don't expect them to arbitrarily end when 5e playtest rules are available or even when 5e comes out. If/when I have access to playtest rules complete enough for running an adventure, I'll want to try them out. Games I'm in may want to convert at some point, depending on what the DMs and other players think of the rules. But since a game started next week would still have a good year and a half to play before the anticipated final release of 5e, I'm not going to worry about that now.
 

No plans to end my 4e campaign(s) but I will look at the 5e playtest material if I get the chance and run it if able.
If it I really like it I might switch systems in the same campaign as long as the transition would be smooth.
 

I envisage 5e will be mechanically simple at least initially and not attractive to me for running campaigns till some of the modules to add complexity emerge for it.
This is what I'm expecting as well. I'll be dabbling in the playtest, but whether my group converts to 5e will largely depend on compatible it is to 4e and our general interest.

My Dark Sun campaign will be re-starting in February (yay!) and will probably run for a couple of years. I did change plans for that campaign though, in light of 5e.
 

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