D&D 3E/3.5 How are You Wrapping Up 3.5?

We're finishing up my home brew campaign with Monte Cook's "Night of Dissolution" by June. Then I've got a home brew 4E alternate Earth campaign I've been working on planned around "Keep on the Shadowfell," hopefully in late June or early July.
 

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I'm currently only running a one-on-one Ravenloft game with my wife (moved to a new state about a year ago, and have a 2-year old, so finding a new gaming group just hasn't happened), and she's definitely a 3.5 enthusiast - any mention of 4.0 is met with a hearty "bleh". I'm hoping once I get my hands on the books, I'll be able to win her over to 4.0 with bribes of converting the Ravenloft setting and a few backrubs (in lieu of the notion of trying to explain beforehand that it's a more streamlined system).

If that happens, then I'll be wrapping up the game with the entirety of the Land of Mists fracturing, and the Darklords being thrown into the "core" world. With no domain borders to keep them hemmed in anymore, and no Dark Powers to give them OBSCENELY GINORMOUS UNKILLABLENESS they'll be trying to re-establish their power over their current world, with conflicts galore between them. Up to her to choose a Darklord to ally with, or just try and kill 'em all.

But until that happens, I'm pretty sure I'll still be running 3.5 Ravenloft, and trying to get in on the 4.0 virtual gaming table through DDI as a player.
 

Not too much to change for my Wilderlands campaign, we'll be doing a simple conversion for the PCs, just re-doing them as same level 4E versions (except the fighter may switch to Warlord, as that's essentially what he is now anyway). I've put some emphasis on elements already in the Wilderlands over the last few months like the Orichalan Dragon Lords (dragonborn) and the big gate to the Demon Empires (tielfling). In addition, I've made the Harnakhan cult very busy lately (warlocks) and am planning a coup of the City State by a long-time nemesis of the PCs, a Lich, which I will use to introduce some Shadowfell elements. The PCs also have a strong relationship with the high-elven (Eladrin) city of Onhir, and hope to do at least one fun Feywild adventure.
 

They just killed the BBEG of the campaign and now there are certain repercussions of said death as well as unfinished business that must be taken care of that will drive the PCs to their limits (and possibly dooms).

Spoilers... players stay out...

[sblock]
Carceri is no more... gone... with lots of consequences there. Everyone is free.
The Guvners know the PCs had a hand in this and will try to fix things.
The PCs are planning on fighting:
- A Gargantuan Green Dragon
- A Gargantuan Shadow Dragon
- A Mithral Golem, several other golems, and a cadre of efreet
The PCs are in possession of several artifacts that others will want.
Rowan Darkwood, Factol of the Fated is considering that they might become a threat.
... And a bunch of other stuff.
[/sblock]

So the plan is to wrap up what we can, basically the biggest plot arc we have going. Then, with the campaign wrapped up, we'll play 4e. Then, once we've played high levels in 4e for a while and finished up our running campaigns, we'll revisit this one, concepting everything in 4e and brining it back to pick up the various threads and blow the Planes up.
 

Our group has two 3.5 games going right now, and after that one player wants to pick up a Star Wars game he was running from a couple of years ago, and then another player wants to try his hand at DMing for the first time.

The interesting thing is this: For all the tips, scoops, and updates we've been getting from ENWorld and elsewhere, my group shows very lackluster interest in picking up 4e. 3e is doing pretty well for us, and unless something changes, it could be next year sometime before we run the system, if at all. So if we end our games, it will be after the usual progression that they take.
 

I'm running my players through The Savage Tide adventure path (spoiler alert).


They just finished the battle of Farshore, and the shadow pearl exploded way out in the harbor (far enough away that it didn't get the town). When it detonated it also set off the ship's crystal ball. I described that the combined explosion left a small vortex of magical energy. The two arcane characters (sorcerer and warlock) are studying this rift. In our campaign there is no such thing as planar magic (teleport, dimension door, and so on) and after a few encounters with demons and whatnot the players have been saying they want to research such magic, and they want to use this rift as a focus of their research.

So this is my plan in a nutshell: their probings and experiments, combined with the chaos inherent in the Isle of Dread, will set off a cataclysm that shifts the entire world into 4e.

Funny thing is, there won't be many changes. The Isle is so remote, it's already essentially a Points of Light campaig. It's full of weird creatures, so the changes to monsters fit what they've come to expect from the region. The mechanical changes (powers and whatnot, rebuilding characters) will be part of the reality shift: nothing changes from the characters' points of view. Their memories will be such that they've always had these sorts of powers.
 

That's about what I'm doing, but with the change that since my players are level 14-16 already, I'm only giving out a level every two weeks. But yeah, the advanced rate of XP gain also means a massive pile of gold and loot in every treasure chest or dragon's hoard. And I'm trying to work in as many classic monsters as possible as I finish up the storyline I have planned.

It's been a blast so far. Hopefully it will stay fun till the end.
 

Henry said:
The interesting thing is this: For all the tips, scoops, and updates we've been getting from ENWorld and elsewhere, my group shows very lackluster interest in picking up 4e. 3e is doing pretty well for us, and unless something changes, it could be next year sometime before we run the system, if at all. So if we end our games, it will be after the usual progression that they take.

Henry speaks for my group, too.
 

Mercule said:
Two babies in the last 7 months. We have lost any and all momentum in the game. I made the decision this week to just kill it.
Man, How did you manage THAT- 2 babies in 7 months, you must have been working hard! ;)
Sorry though that your game died, just sux when that happens- you know real life getting in the way of gaming:)
 

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