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How can I get Wrathful Smite on my spell list?
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<blockquote data-quote="ECMO3" data-source="post: 8953079" data-attributes="member: 7030563"><p>But it is not really broken. Powerful yes, but it is not as "broken" in play as Shield, Command, Bless or several other 1st level spells. Also unlike Shield, to be really effective you need to max charisma, which on a point-buy Paladin is a design choice with ramifications - a lower Constitution and a lower Strength. Maxing my casting stat is a choice I always gladly make on half-casters, but it is a compromise nonetheless.</p><p></p><p>Also using an action for an abilty check instead of a save is not really that uncommon. Ensnaring Strike for example is an action to make a strength check to try and escape. In terms of power, Ensnaring Strike imposes a comparable condition and additionally does damage every turn and can be used on ranged attacks. Does Ensnaring Strike need to be fixed? Web and Earthen Grasp are also an action to do a strength check to try to escape. Given these examples I don't think it is safe to say the 5E designers originally intended it to be a save.</p><p></p><p>Finally, like I said I would not be opposed to "fixing" it philosophically, but "fixing" rules mid campaign to nerf a PC spell/ability is not really a good DM practice IME. Fixing troublesome rules in session 0 is a completely different story.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8953079, member: 7030563"] But it is not really broken. Powerful yes, but it is not as "broken" in play as Shield, Command, Bless or several other 1st level spells. Also unlike Shield, to be really effective you need to max charisma, which on a point-buy Paladin is a design choice with ramifications - a lower Constitution and a lower Strength. Maxing my casting stat is a choice I always gladly make on half-casters, but it is a compromise nonetheless. Also using an action for an abilty check instead of a save is not really that uncommon. Ensnaring Strike for example is an action to make a strength check to try and escape. In terms of power, Ensnaring Strike imposes a comparable condition and additionally does damage every turn and can be used on ranged attacks. Does Ensnaring Strike need to be fixed? Web and Earthen Grasp are also an action to do a strength check to try to escape. Given these examples I don't think it is safe to say the 5E designers originally intended it to be a save. Finally, like I said I would not be opposed to "fixing" it philosophically, but "fixing" rules mid campaign to nerf a PC spell/ability is not really a good DM practice IME. Fixing troublesome rules in session 0 is a completely different story. [/QUOTE]
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How can I get Wrathful Smite on my spell list?
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