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*TTRPGs General
How Can You Politely Say, "Your Character Sucks?"
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<blockquote data-quote="GMforPowergamers" data-source="post: 5067949" data-attributes="member: 67338"><p>the problem is that magic 8 balls aside, no one, not even the OP knows if there will be a problem... SO right way/ wrong way... group dynomic... it is all wait and see. Maybe he will be a fun character, maybe he will be useful... or maybe he will be boreing, or maybe he will be a drag on resources... you have to wait and see...</p><p></p><p></p><p> </p><p></p><p>why are we asssumeing in a vacume 1 stat will make him suck? If he had a 16 stat and a +2 prof weapon, or a 14 stat and a +3 prof weapon he has the same attack bonus... </p><p></p><p> (((Inless you are saying following the basics of 16 prime stat +2 prof makes sucky characters when that is the default the game uses...))))</p><p></p><p></p><p></p><p>um defualt assumtion is a 16 prime stat and a +2 prof weapon... between feat bonuses and prof bonuses is a grand total -1 really even noticable???</p><p></p><p></p><p>If I made an Elvin swordmage, and I went the sheilding path...and used the defalt array I would be stuck with the following stats:</p><p>16, 14, 13, 12, 11, 10</p><p></p><p>Now my 2 stas I care about are CON and INT, but I don't get a bonus to eaither, so I have a 16 and a 14... isn't it at that point really just 'offence/defence' quastions??? a 16 COn means 1 more pt of sheilding, 2 more hp and 1 more surge... </p><p></p><p>until we know for sure the reason for the 14 it is all guess work</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 5067949, member: 67338"] the problem is that magic 8 balls aside, no one, not even the OP knows if there will be a problem... SO right way/ wrong way... group dynomic... it is all wait and see. Maybe he will be a fun character, maybe he will be useful... or maybe he will be boreing, or maybe he will be a drag on resources... you have to wait and see... why are we asssumeing in a vacume 1 stat will make him suck? If he had a 16 stat and a +2 prof weapon, or a 14 stat and a +3 prof weapon he has the same attack bonus... (((Inless you are saying following the basics of 16 prime stat +2 prof makes sucky characters when that is the default the game uses...)))) um defualt assumtion is a 16 prime stat and a +2 prof weapon... between feat bonuses and prof bonuses is a grand total -1 really even noticable??? If I made an Elvin swordmage, and I went the sheilding path...and used the defalt array I would be stuck with the following stats: 16, 14, 13, 12, 11, 10 Now my 2 stas I care about are CON and INT, but I don't get a bonus to eaither, so I have a 16 and a 14... isn't it at that point really just 'offence/defence' quastions??? a 16 COn means 1 more pt of sheilding, 2 more hp and 1 more surge... until we know for sure the reason for the 14 it is all guess work [/QUOTE]
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How Can You Politely Say, "Your Character Sucks?"
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