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How Can You Politely Say, "Your Character Sucks?"
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<blockquote data-quote="Vartan" data-source="post: 5068979" data-attributes="member: 26155"><p>Not to be rude, but why don't you just ask the dude about his character? His build might take multiple levels to develop, he might have tricks up his sleeve, he might have really wanted to test a Dragonborn Swordmage and made choices to compensate for their lack of an INT bonus. Maybe he has a story-oriented concept for his Dragonborn Swordmage, or just thought it would be cool to play a brick-house STRong dragonman who defends his allies by breathing [element x] and using similar class powers. Instead of telling him that his character sucks (or asking him why he made a sucky character) ask him what he's thinking. You might learn something from him, and if nothing else you'll make a friend at the table. "So what's your approach to this guy? I've spiked INT on all of my Swordmage builds, but that would be hard with a Dragonborn."</p><p></p><p>The game is about more than creating the most uniformly efficient 4 - 6 man killing team. Yes, D&D is a group game, but that doesn't mean everyone who bellies up to the table is obligated to submit their character generation choices to the scrutiny of the other players. <strong>Each player has one character whom they design and control, and that's it</strong>: how would you like it if another player confronted you or complained to the DM because you chose one feat over another, or because you didn't have the "right" at-will? Even "optimal" characters are the result of choices, and different players make different choices (as they should).</p><p></p><p>This is a teachable moment: being part of an RPG group can help you develop people skills that will serve you well in all walks of life. Not to name names but some of the posters in this thread come off as being ugly and inflammatory. That isn't something one usually sees at ENWorld (I'm surprised that one of the mods hasn't lit this thread up) and it isn't an approach I would endorse for offline discussion.</p></blockquote><p></p>
[QUOTE="Vartan, post: 5068979, member: 26155"] Not to be rude, but why don't you just ask the dude about his character? His build might take multiple levels to develop, he might have tricks up his sleeve, he might have really wanted to test a Dragonborn Swordmage and made choices to compensate for their lack of an INT bonus. Maybe he has a story-oriented concept for his Dragonborn Swordmage, or just thought it would be cool to play a brick-house STRong dragonman who defends his allies by breathing [element x] and using similar class powers. Instead of telling him that his character sucks (or asking him why he made a sucky character) ask him what he's thinking. You might learn something from him, and if nothing else you'll make a friend at the table. "So what's your approach to this guy? I've spiked INT on all of my Swordmage builds, but that would be hard with a Dragonborn." The game is about more than creating the most uniformly efficient 4 - 6 man killing team. Yes, D&D is a group game, but that doesn't mean everyone who bellies up to the table is obligated to submit their character generation choices to the scrutiny of the other players. [B]Each player has one character whom they design and control, and that's it[/B]: how would you like it if another player confronted you or complained to the DM because you chose one feat over another, or because you didn't have the "right" at-will? Even "optimal" characters are the result of choices, and different players make different choices (as they should). This is a teachable moment: being part of an RPG group can help you develop people skills that will serve you well in all walks of life. Not to name names but some of the posters in this thread come off as being ugly and inflammatory. That isn't something one usually sees at ENWorld (I'm surprised that one of the mods hasn't lit this thread up) and it isn't an approach I would endorse for offline discussion. [/QUOTE]
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