Quartz
Hero
This is inspired by various Story Hours.
Suppose you have a character or monster whose soul has been trapped with Trap the Soul. You do not have the gem. A Wish should tell you who has the gem or where it is, but suppose you don't want to directly confront the possessor?
Brucie Bonus question: I've never liked the way the spell component is defined as simply (heh!) being a matter of cost; got any good alternatives?
Suppose you have a character or monster whose soul has been trapped with Trap the Soul. You do not have the gem. A Wish should tell you who has the gem or where it is, but suppose you don't want to directly confront the possessor?
Brucie Bonus question: I've never liked the way the spell component is defined as simply (heh!) being a matter of cost; got any good alternatives?