What do you do to balance, say, the rapier, longsword, and battle axe, which are all supposed to be statistically identical for damage over the long haul?Severion said:Close to the book on Crits but i replace the threat roll with "hit with 5 points to spare", Same goes for fumbles.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.