D&D (2024) How D&D Beyond Will Handle Access To 2014 Rules

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D&D Beyond has announced how the transition to the new 2024 edition will work on the platform, and how legacy access to the 2014 version of D&D will be implemented.
  • You will still be able to access the 2014 Basic Rules and core rulebooks.
  • You will still be able to make characters using the 2014 Player's Handbook.
  • Existing home-brew content will not be impacted.
  • These 2014 rules will be accessible and will be marked with a 'legacy' badge: classes, subclasses, species, backgrounds, feats, monsters.
  • Tooltips will reflect the 2024 rules.
  • Monster stat blocks will be updated to 2024.
  • There will be terminology changes (Heroic Inspiration, Species, etc.)
 

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However, the text for Unarmed Strikes has been fully updated to the 2024 rules even for 2014 characters. This I did not expect.
I think they quietly said that this would be the case and hoped that no one would notice / care. At a minimum this was left out of the stuff they announced to truly have two versions for and distinguish between 2014 and 2024
 

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I think they quietly said that this would be the case and hoped that no one would notice / care. At a minimum this was left out of the stuff they announced to truly have two versions for and distinguish between 2014 and 2024
Indeed. I will discuss with my groups individually - for my Witchlight game, we might just give it a try since all the players rely on DDB. However, my other groups are a mix of DDB and pen-and-paper, so I'll have to tell the DDB players to ignore that rule change for now.

I am going to roll with the change from Inspiration to Heroic Inspiration for my Witchlight game, but I'll get my Eberron players to continue to ignore it since we've been using a variation on action points instead of inspiration for that game anyway, and I will continue to do so. (We only play in person, but two of my players use DDB on their phones. For the action points, I give everyone a d6 that they can roll at the table.)
 

I'm advocating for using the brand name when talking about a specific 5e variant and 5e compatible when speaking to them as a whole. Saying it's all 5e does nothing but confuse the issue.
I agree completely. And one of those brand names is D&D. D&D 2014, D&D 2024, A5E, TOV. These are all variants of 5e and have largely compatible material between them and thousands of other 5e compatible supplements.
 


I do not consider PHB core books to be compatible, they are replacements. You could maybe use them alongside, depends on the case I guess, @Imaro was saying Symbaroum is not compatible with D&D 5e despite being a 5e ruleset
They include material easily compatible with one another. I use ToVs luck system in all my 5e games. I think D&D 2024 has stuff easily dropped into A5E or ToV like surprise or exhaustion. A5Es system for supply and safe havens can drop right into ToV or D&D. That’s the cool bit. All these 5e compatible systems have stuff you can move from one to the other.
 



I really don’t understand why it’s so controversial to say:

5e used to refer to compatibility with the 5th edition of Dungeons & Dragons (2014). Today 5e means general compatibility with several 5e-based core systems and thousands of supplements, campaigns, and adventures.

I don’t think any part of that is inaccurate or diminishes the effort of the creators of D&D 2014.
 



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