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how dare you play evil!
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<blockquote data-quote="Dragona Nightsky" data-source="post: 2559745"><p>Very good points, Jardel. You're right. It is hard to play a blatently evil character in a setting of 'neutral ground' without breaking the setting per say, and as such they have do to be more covert in their actions, but it can be done all the same. Although, I don't really agree that to be blatently evil requires that you be immune to the consequences. Sena got away with many things, but in the end she died in retribution for the evils she had committed. Not to mention the consequences aren't always easily seen. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>But that aside, it is true that a character who might be blatently evil would have to be a little less blatent and a little more covert in a setting such as Juxta or Oerth. I mean a blatently evil character can't run around in the tavern terrorizing the townsfolk of Ford Keep or Juxta City. So perhaps a "wizards-ized" definition of blatent evil is in order.</p><p></p><p>When I speak of blatent evil, I speak more of the kind of people who are known, and perhaps even feared or hated, because of their actions, sometimes visible, other times merely rumoured. Going waaaaay back, the Redeemers, though they weren't actually evil, are a good example of this. When people saw a Redeemer, they viewed them with caution, fear, or outright hate because of their extremist actions. The same thing was true with the Lemarg for a long while before their decline, and even Helfried and Baalodias' Entourage and the mysterious "Black Hand" as I believe they were called. People who, while they might have been somewhat more covert in their actions while on neutral ground, were still known and feared as evil.</p><p></p><p>So I guess when I think of covert evil I think more of the people who are evil but come across more as neutral or good, and blatent evil is those people who are evil and, when the opportunity is right, aren't afraid to live up to the label.</p><p></p><p>Now, admittantly the one problem with this is when the idea of living up to your evil name is taken to such an extreme that it comes across IC and OOC as revolting, for lack of a better word. I think that's where alot of the pessimism has come against playing evil characters. And that's when I refer back to afore mentioned Point number 2 <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>This is a really good discussion, and I hope that maybe this will spark some ideas and thoughts for other people as it's done for me. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>*drops in two coppers* ...I'm going to be poor if I keep this up :nonono:...</p><p></p><p>~Draggy</p></blockquote><p></p>
[QUOTE="Dragona Nightsky, post: 2559745"] Very good points, Jardel. You're right. It is hard to play a blatently evil character in a setting of 'neutral ground' without breaking the setting per say, and as such they have do to be more covert in their actions, but it can be done all the same. Although, I don't really agree that to be blatently evil requires that you be immune to the consequences. Sena got away with many things, but in the end she died in retribution for the evils she had committed. Not to mention the consequences aren't always easily seen. :) But that aside, it is true that a character who might be blatently evil would have to be a little less blatent and a little more covert in a setting such as Juxta or Oerth. I mean a blatently evil character can't run around in the tavern terrorizing the townsfolk of Ford Keep or Juxta City. So perhaps a "wizards-ized" definition of blatent evil is in order. When I speak of blatent evil, I speak more of the kind of people who are known, and perhaps even feared or hated, because of their actions, sometimes visible, other times merely rumoured. Going waaaaay back, the Redeemers, though they weren't actually evil, are a good example of this. When people saw a Redeemer, they viewed them with caution, fear, or outright hate because of their extremist actions. The same thing was true with the Lemarg for a long while before their decline, and even Helfried and Baalodias' Entourage and the mysterious "Black Hand" as I believe they were called. People who, while they might have been somewhat more covert in their actions while on neutral ground, were still known and feared as evil. So I guess when I think of covert evil I think more of the people who are evil but come across more as neutral or good, and blatent evil is those people who are evil and, when the opportunity is right, aren't afraid to live up to the label. Now, admittantly the one problem with this is when the idea of living up to your evil name is taken to such an extreme that it comes across IC and OOC as revolting, for lack of a better word. I think that's where alot of the pessimism has come against playing evil characters. And that's when I refer back to afore mentioned Point number 2 ;) This is a really good discussion, and I hope that maybe this will spark some ideas and thoughts for other people as it's done for me. :) *drops in two coppers* ...I'm going to be poor if I keep this up :nonono:... ~Draggy [/QUOTE]
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