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<blockquote data-quote="Shiroiken" data-source="post: 8125228" data-attributes="member: 6775477"><p>Ah, see to me this is a question of the difference between a campaign and the setting of a campaign. Traditional D&D terms use campaign as you mention, but this is a misnomer by Gygax due to his wargamer roots. A campaign is by definition "an operation or series of operations energetically pursued to accomplish a purpose." The change of the use of the term campaign over time to mean storyline/single use game is bringing the term back to its correct usage. This change began during 2E, so this has been going on for a long time. You might disagree with it, but it's not my design.</p><p></p><p>As for the setting of a campaign, I have a Greyhawk setting that I've used for decades over every edition except 4E (which I only ran a one-shot adventure for). Other than my 2E campaigns (thanks to the abomination called the Greyhawk Wars), I've incorporated events from prior campaigns as canon for my Greyhawk setting, giving it a sense of continuity as the players see their actions, and the actions of past players, impact the setting. This can't realistically be called a campaign, however, since most of the characters are from various editions, not just new characters of the same game.</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 8125228, member: 6775477"] Ah, see to me this is a question of the difference between a campaign and the setting of a campaign. Traditional D&D terms use campaign as you mention, but this is a misnomer by Gygax due to his wargamer roots. A campaign is by definition "an operation or series of operations energetically pursued to accomplish a purpose." The change of the use of the term campaign over time to mean storyline/single use game is bringing the term back to its correct usage. This change began during 2E, so this has been going on for a long time. You might disagree with it, but it's not my design. As for the setting of a campaign, I have a Greyhawk setting that I've used for decades over every edition except 4E (which I only ran a one-shot adventure for). Other than my 2E campaigns (thanks to the abomination called the Greyhawk Wars), I've incorporated events from prior campaigns as canon for my Greyhawk setting, giving it a sense of continuity as the players see their actions, and the actions of past players, impact the setting. This can't realistically be called a campaign, however, since most of the characters are from various editions, not just new characters of the same game. [/QUOTE]
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