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General Tabletop Discussion
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How do action points encourage me to take on more encounters?
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<blockquote data-quote="GMforPowergamers" data-source="post: 4448800" data-attributes="member: 67338"><p>Not for everyone...in our groups we assume that if you were not bloodied in an encounter your 5 min rest is catching breath fixing armor and weapons. If you were bloodied then yoou are wrapping wounds and checking for broken bones. When you 'run out' of healing surges you just can't take it anymore and are beat to badly (normaly over many fights). </p><p> So if after fight A the rogue uses 2 surges to bind his wounds, and pull some arrows out of his armor, then after fight B he uses 3 to wrap a broken rib and a spranged ankle... then after fight C were he spends 1 to 'Cattch his breath' and is thenleft with only one... he will play through fight D as weakened and barely holding on, then after the fight probly collapse saying he can't go on...</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 4448800, member: 67338"] Not for everyone...in our groups we assume that if you were not bloodied in an encounter your 5 min rest is catching breath fixing armor and weapons. If you were bloodied then yoou are wrapping wounds and checking for broken bones. When you 'run out' of healing surges you just can't take it anymore and are beat to badly (normaly over many fights). So if after fight A the rogue uses 2 surges to bind his wounds, and pull some arrows out of his armor, then after fight B he uses 3 to wrap a broken rib and a spranged ankle... then after fight C were he spends 1 to 'Cattch his breath' and is thenleft with only one... he will play through fight D as weakened and barely holding on, then after the fight probly collapse saying he can't go on... [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
How do action points encourage me to take on more encounters?
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